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Under the i3 window manager on Linux, Godot 4 grabs the focus while moving other windows over it, this breaks the workflow on i3 (and possibly other tiling window managers like it) in an rather annoying way.
Below is a clip where the window on the left is moved towards the right over a godot window with the keyboard (Win+Shift+Right by default).
i3-godot4-bug.mp4
First one (green) is with Godot 3 which works as expected, the second one (red) is with Godot 4 where I start moving a window I want and Godot steals the focus mid-way and becomes the moved window itself.
Godot version
4.1 stable
System information
Arch Linux with i3 window manager
Issue description
Under the i3 window manager on Linux, Godot 4 grabs the focus while moving other windows over it, this breaks the workflow on i3 (and possibly other tiling window managers like it) in an rather annoying way.
Below is a clip where the window on the left is moved towards the right over a godot window with the keyboard (Win+Shift+Right by default).
i3-godot4-bug.mp4
First one (green) is with Godot 3 which works as expected, the second one (red) is with Godot 4 where I start moving a window I want and Godot steals the focus mid-way and becomes the moved window itself.
Most likely related to #74378
Steps to reproduce
Use i3-wm and try to move something around a Godot4 window with keyboard.
Minimal reproduction project
Project content doesn't matter.
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