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Editor becomes unresponsive when I drag float script editor to another workspace, same behavior happens both in Gnome and Hyprland both in Wayland
error that appears in the log I don't know if it helps: platform/linuxbsd/x11/display_server_x11.cpp:1727 - Condition "prev_parent == p_parent" is true.
Steps to reproduce
Drag float script editor to another workspace
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered:
This sounds like the FPS limiter going haywire. You may be able to work around this issue by setting Unfocused Low Processor Mode Sleep Usec to 6900 (same value as Low Processor Mode Sleep Usec).
This sounds like the FPS limiter going haywire. You may be able to work around this issue by setting Unfocused Low Processor Mode Sleep Usec to 6900 (same value as Low Processor Mode Sleep Usec).
Godot version
4.1 RC1
System information
Fedora Linux Gnome or Hyprland - Wayland
Issue description
Editor becomes unresponsive when I drag float script editor to another workspace, same behavior happens both in Gnome and Hyprland both in Wayland
error that appears in the log I don't know if it helps: platform/linuxbsd/x11/display_server_x11.cpp:1727 - Condition "prev_parent == p_parent" is true.
Steps to reproduce
Drag float script editor to another workspace
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: