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Godot 4 UV mapping kinda weird #78041
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What are your import settings? |
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thanks! fixed the issues! what does generate lod supposed to do? |
It generates lower detail versions of the mesh that can be used when far away, this is possibly a bug in the import though, but hard to tell without more details, lets keep it open for now and see if we can identify a bug in the import here
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Godot version
4.1 beta 1
System information
Windows 11, Rtx 3090
Issue description
what happens here? why does Godot behave differently?
Steps to reproduce
texture is copyright
Minimal reproduction project
texture is copyright
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