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Exported nodes aren't available / set in [Tool] scripts #76182
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Can you reproduce this in GDScript? |
Duplicate of #74141, unless other types are also affected? |
|
@raulsntos confirmed working great now in 4.1. Thanks, |
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Godot version
v4.0.2.stable.mono.official [7a0977c]
System information
Ubuntu 22.10
Issue description
Exported nodes don't seem to be set before a script marked as [Tool] is run in the editor.
Steps to reproduce
Either use the attached project or do the following:
Even though it's set, the node isn't accessible from within the editor.
Minimal reproduction project
bug.zip
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