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Previously there was compiled script option during android export which was good enough to not edit any script of my game for better boost but now it's not there. Using encryption with android is quite difficult as not only it bloats the download size compared to .aab but and crashes the game (encryption works fine with windows export and I think android expansion gives the crash problem ).
Steps to reproduce
export using expansion and encryption
Minimal reproduction project
n/a
The text was updated successfully, but these errors were encountered:
There's no compiled script in 4.x, it's been removed for some time, currently no plans to add it back as far as I know, but see godotengine/godot-proposals#6031
Godot version
4.0
System information
win10,android 13
Issue description
Previously there was compiled script option during android export which was good enough to not edit any script of my game for better boost but now it's not there. Using encryption with android is quite difficult as not only it bloats the download size compared to .aab but and crashes the game (encryption works fine with windows export and I think android expansion gives the crash problem ).
Steps to reproduce
export using expansion and encryption
Minimal reproduction project
n/a
The text was updated successfully, but these errors were encountered: