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Cyclic Dependencies in shader result in infinite loop
Steps to reproduce
Create 'main' shader that includes other shader, let's say inc_me1 and inc_me2 if 'inc_me1' that includes 'main' shader and 'inc_me2' includes 'inc_me1'. It results in a freeze.
Godot version
4.0.1(flatpak)
System information
Linux openSUSE
Issue description
Cyclic Dependencies in shader result in infinite loop
Steps to reproduce
Create 'main' shader that includes other shader, let's say
inc_me1
andinc_me2
if 'inc_me1' that includes 'main' shader and 'inc_me2' includes 'inc_me1'. It results in a freeze.Minimal reproduction project
Shader dependency.zip
uncomment include, and the editor will freeze and crash
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