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4.0-stable
macOS 13.1 (22C65)
GPU Particles will crash in the macOS M1 chip.
open godot, start a scene, and add GPU Particles.
N/A
The text was updated successfully, but these errors were encountered:
Which renderer are you using?
If it's the gl_compatibility renderer, then this is a duplicate of #72469
Sorry, something went wrong.
Yes, I am using gl_compatibility, this is a duplicate of #72469. Then I wonder which renderer now is supported on macOS M1?
All three renderers are supported on macOS. But supported doesn't mean bug free, especially with macOS's bitrotting OpenGL drivers.
Closing as duplicate of #72469.
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Godot version
4.0-stable
System information
macOS 13.1 (22C65)
Issue description
GPU Particles will crash in the macOS M1 chip.
Steps to reproduce
open godot, start a scene, and add GPU Particles.
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: