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Windows 10, Geforce 1050ti, i5 9400f, Vulkan renderer.
Issue description
When exporting arrays of nodes, the array in the sidebar will not accept them and remain with the "Assign" button. I have not tested with .net 6 or gdscript.
Steps to reproduce
In the project, theres a Node with a c# script that has an export array of nodes. Dragging them doesn't work, neither does using the menu to assign them.
Godot version
4.0.beta16 mono (Using .Net 7.0)
System information
Windows 10, Geforce 1050ti, i5 9400f, Vulkan renderer.
Issue description
When exporting arrays of nodes, the array in the sidebar will not accept them and remain with the "Assign" button. I have not tested with .net 6 or gdscript.
Steps to reproduce
In the project, theres a Node with a c# script that has an export array of nodes. Dragging them doesn't work, neither does using the menu to assign them.
Minimal reproduction project
ExportNodeBug.zip
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