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Tooltips clip past the screen rather than being offset like in the editor.
Steps to reproduce
Add a UI element with a tooltip, place it on the edge of the scene and make sure mouse filter is set to pass or stop. The tooltip should clip offscreen.
The text was updated successfully, but these errors were encountered:
This is not a bug. You need to disable Embed Subwindows in the advanced project settings to make tooltips spawn in actual OS windows. This is required for tooltips to be able to display outside the running project's window.
See #50680 as for why Embed Subwindows is enabled by default for projects.
Godot version
v4.0.beta3.official [01ae26d]
System information
Windows 10
Issue description
Tooltips clip past the screen rather than being offset like in the editor.
Steps to reproduce
Add a UI element with a tooltip, place it on the edge of the scene and make sure mouse filter is set to pass or stop. The tooltip should clip offscreen.
The text was updated successfully, but these errors were encountered: