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Convert resource files to binary on export #6709

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RandomShaper opened this issue Oct 4, 2016 · 5 comments
Closed

Convert resource files to binary on export #6709

RandomShaper opened this issue Oct 4, 2016 · 5 comments

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@RandomShaper
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Feature request.

So .tres and .xml files (which are not PackedScene, as it's already handled) can get converted to binary on export like it's possible now with scenes.
If you inspect a packed game it's a bit ugly that the scenes are in binary but .tres files are still plain text.

@bojidar-bg
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How is this issue going with export changes on master?

@ghost
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ghost commented Apr 7, 2018

First of all thank you for your report and sorry for the delay.

We released Godot 3.0 in January 2018 after 18 months of work, fixing many old issues either directly, or by obsoleting/replacing the features they were referring to.

We still have hundreds of issues whose relevance/reproducibility needs to be checked against the current stable version, and that's where you can help us.
Could you check if the issue that you described initially is still relevant/reproducible in Godot 3.0 or any newer version, and comment about it here?

For bug reports, please also make sure that the issue contains detailed steps to reproduce the bug and, if possible, a zipped project that can be used to reproduce it right away. This greatly speeds up debugging and bugfixing tasks for our contributors.

Our Bugsquad will review this issue more in-depth in 15 days, and potentially close it if its relevance could not be confirmed.

Thanks in advance.

Note: This message is being copy-pasted to many "stale" issues (90+ days without activity). It might happen that it is not meaningful for this specific issue or appears oblivious of the issue's context, if so please comment to notify the Bugsquad about it.

@tavurth
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tavurth commented Aug 11, 2018

This issue is still relevant, as the tscn files are added to the pck file in plain text.
To reproduce, export your project to Linux, and open the pck file with any text editor.

@tavurth
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tavurth commented Aug 11, 2018

Duplicate of #12452

@ghost
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ghost commented Aug 11, 2018

Since #12452 is already milestoned. I'll close this one. Thank you! :)

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