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Increasing the Zoom Vector of a Camera Node decreases the size seen in viewport rather than the expected behavior of the size in viewport seen to increase and vice-versa as according to the previous versions of Godot and also the Documentation.
Steps to reproduce
Create a new 2D Scene
Add a Camera node
Increase the Zoom Vector and the Camera Zoom actually decreases and vice-versa.
Godot version
4.0.Beta1
System information
Windows 10
Issue description
Increasing the Zoom Vector of a Camera Node decreases the size seen in viewport rather than the expected behavior of the size in viewport seen to increase and vice-versa as according to the previous versions of Godot and also the Documentation.
Steps to reproduce
Minimal reproduction project
Camera Bug.zip
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