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PS: I really absolutely hate the name change of the color hint to "source_color". What was the point of this? The only thing it does is to make it less consistent with other hints and therefore harder to remember and less intuitive. :(
Godot version
4.0 Beta 2
System information
Win 10, Nvidea 765M
Issue description
This is not just a visual issue, the Inspector value is indeed
vec4(0.0, 0.0, 0.0, 1.0)
aka the color Black as can be seen when mouse over.Possibly related: #61554
Steps to reproduce
uniform vec4 solid_color: source_color = vec4(1.0,0.0,0.0,1.0);
Minimal reproduction project
This is faster tested without having to download and extract a MRP
Bugsquad edit: removed unrelated rant
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