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Using Simplified or Multiple works fine, but Single is just straight chaos. It takes seconds for the splash screen to disappear and even then the performance is in the seconds-per-frame range.
Steps to reproduce
Set up a scene with a simple floor with trimesh static body
Create a CharacterBody3D and put the template script on it for the sake of simplicity
Put a capsule mesh on the character and create single convex collision sibling
Godot version
v4.0.beta1.official [20d6672]
System information
Arch Linux
Issue description
Using Simplified or Multiple works fine, but Single is just straight chaos. It takes seconds for the splash screen to disappear and even then the performance is in the seconds-per-frame range.
Steps to reproduce
Minimal reproduction project
CharacterBody3D Problem.zip
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