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I normally use multiple tabs in Windows Terminal and run Godot using godot -e in one of them so I can monitor it. Occasionally I need to reload a project. Doing so by clicking "Reload Current Project" ends up disowning the process from the terminal you opened it in and opens a new command prompt.
Steps to reproduce
In your terminal of choice, open Godot with godot -e
Once in a project click "Reload Current Project"
Godot will reopen with a new command prompt/terminal instead of your original terminal.
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered:
I see that this would likely need to be handled in CreateProcessW but it is not immediately apparent to me if this is actually a possibility with the current structure.
Godot version
v3.4.2.stable.official [45eaa2d]
System information
Windows 10
Issue description
I normally use multiple tabs in Windows Terminal and run Godot using
godot -e
in one of them so I can monitor it. Occasionally I need to reload a project. Doing so by clicking "Reload Current Project" ends up disowning the process from the terminal you opened it in and opens a new command prompt.Steps to reproduce
godot -e
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered: