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use_custom_data and cuse_colors can't be set via gdscript when setting up a multimesh in a multimeshinstance3d. Or I failed to read something correctly in the documentation.
instance_count specifies how many instances of the mesh you want to draw. For now, leave instance_count at 0 because you cannot change any of the other parameters while instance_count is larger than 0. We will set instance_count in GDScript later.
But this restriction is not mentioned at all in the MultiMesh api reference entry.
Tmp2.zip
Godot version
4.0 alpha 2
System information
Linux
Issue description
use_custom_data and cuse_colors can't be set via gdscript when setting up a multimesh in a multimeshinstance3d. Or I failed to read something correctly in the documentation.
Steps to reproduce
In an otherwise empty project:
Minimal reproduction project
No response
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