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Very rarely, when playign a specific ogg audio file, a very loud cracking sound plays instead, which fades over a a few seconds (up to 10). Feels like some sort of audio system overload or metldown.
Steps to reproduce
We have not been able to reproduce and therefore we're never sure if it has been fixed.
Might be related to the Reverb AudioEffect.
We think it has always happened when playing a specific sound file, but not consistenly at all (theres been weeks and months without it ever happening).
The issue has always (we think) happened with one of these audio files: audio_files.zip
The Reverb has the following parameters:
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered:
I am having a very similar problem in Godot 4.0.1. I am also using the Reverb effect. However, in my case it's a lot more frequent. This is something that most certainly prevents me from applying the reverb effect to the final product - in one of our play tests this bug happened while connected to projector's loudspeakers which wasn't exactly pleasant for everyone involved. The sound is loud, very very loud.
After removing the reverb filter this never happened again.
Godot version
3.4.2.stable.official
System information
Windows 10, GLES3, Intel i9
Issue description
Very rarely, when playign a specific ogg audio file, a very loud cracking sound plays instead, which fades over a a few seconds (up to 10). Feels like some sort of audio system overload or metldown.
Steps to reproduce
We have not been able to reproduce and therefore we're never sure if it has been fixed.
Might be related to the Reverb AudioEffect.
We think it has always happened when playing a specific sound file, but not consistenly at all (theres been weeks and months without it ever happening).
The issue has always (we think) happened with one of these audio files:
audio_files.zip
The Reverb has the following parameters:
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered: