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Incorrect expanding of "Import" dialog after opening a "New Project" dialog in the Project Manager #55894

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Chaosus opened this issue Dec 13, 2021 · 4 comments · Fixed by #61982

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@Chaosus
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Chaosus commented Dec 13, 2021

Godot version

7f9a82b

System information

Windows 10

Issue description

Detected a minor bug:

project_import_dialog_bug

Seems like the opening of that dialog break the structure of the Import dialog. It cannot be shrunk down to the original size after that.

Steps to reproduce

  • Open a Project Manager
  • Click on the "New Project" button to show a dialog and close it
  • Click on the "Import" button

Minimal reproduction project

No response

@Chaosus Chaosus changed the title Incorrect expanding of "Import" dialog after opening a "New Project" in the Project Manager Incorrect expanding of "Import" dialog after opening a "New Project" dialog in the Project Manager Dec 13, 2021
@Chaosus Chaosus added this to the 4.0 milestone Dec 13, 2021
@xsellier
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This issue seems to be related to this one:
#55896

@Chaosus
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Chaosus commented Dec 13, 2021

@xsellier And how it is related? - there are no 3D nodes in that dialog obviously.

@xsellier
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Sounds weird, but both are happening when we are shrinking a Transform property. 2D for you, 3D for the other bug.

@KoBeWi KoBeWi moved this to In Progress in 4.x Priority Issues Jun 4, 2022
@KoBeWi KoBeWi moved this from In Progress to Todo in 4.x Priority Issues Jun 4, 2022
@Rindbee
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Rindbee commented Jun 12, 2022

I tried resizing to observe the min size, it seems that the hidden controls are not ignored when calculating the min size.

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