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I created a Standard Material, made changes, and made several duplicates from within Godot's File System (not from Windows) and assigned different textures to each of the duplicates. When restarting the editor, I noticed all the materials suddenly used the same textures, when I looked up the Material .tres files, I've noticed that they all share the same UID
Steps to reproduce
Create a Resource
Create Duplicate of that resource from within Godot
Check UIDs of both
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered:
Godot version
v4.0.dev.20211117.official [175690957]
System information
Windows 11, Vulkan, Nvidia Quadro K2000 461.92
Issue description
I created a Standard Material, made changes, and made several duplicates from within Godot's File System (not from Windows) and assigned different textures to each of the duplicates. When restarting the editor, I noticed all the materials suddenly used the same textures, when I looked up the Material .tres files, I've noticed that they all share the same UID
Steps to reproduce
Create a Resource
Create Duplicate of that resource from within Godot
Check UIDs of both
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered: