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AnimatedSprite SpriteFrames dont keeps xy pos from AtlasTexture if AtlasTexture xy pos changed at future #53729

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XDRiVE888 opened this issue Oct 12, 2021 · 1 comment

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@XDRiVE888
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Godot version

v3.4.beta6.official [3e2bb41]

System information

Windows 10

Issue description

Animated sprite SpriteFrames does not take note of the changes XY region position from AtlasTexture added as frames from sprite list if AtlasTexture XY pos changed at future. As a result if XY position of AtlasTexture region was changed, the AnimatedSprite SpriteFrames shows another picture from old XY position of AtlasTexture.

Steps to reproduce

Adding to AnimatedSprite SpriteFrames frames from list of AtlasTexture, and after this change XY position of AtlasTexture region.

Minimal reproduction project

No response

@Calinou Calinou changed the title Animated sprite SpriteFrames dont keeps xy pos from AtlasTexture if AtlasTexture xy pos changed at future AnimatedSprite SpriteFrames dont keeps xy pos from AtlasTexture if AtlasTexture xy pos changed at future Oct 12, 2021
@Calinou
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Calinou commented Oct 12, 2021

Duplicate of #42806.

@Calinou Calinou closed this as completed Oct 12, 2021
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