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The font and selection highlight of LineEdit becomes misaligned vertically when scaling and using 2d + expand, and is very noticeable when using small fonts
I am aware that it's not supposed to be pixel perfect but based on my test, it doesn't really affect other nodes like label and etc
The left one is panel container + label and second one is line edit
Before
Godot version
3.3.2.stable
System information
Windows 10
Issue description
The font and selection highlight of LineEdit becomes misaligned vertically when scaling and using 2d + expand, and is very noticeable when using small fonts
I am aware that it's not supposed to be pixel perfect but based on my test, it doesn't really affect other nodes like label and etc
The left one is panel container + label and second one is line edit
Before
After
Steps to reproduce
Minimal reproduction project
LineEdit scaling misalignment.zip
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