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Is displayed everytime you change a property of a sprite3D (Like the current frame or the opacity) that has been touched by a light source that no longer exist until another light source touch it.
Even if the sprite is out of range of the light source when it get removed, the moment the light stop existing the error will begin showing up.
Only spotlights or omnilights trigger the problem.
Tested on 3.3-stable as well as on a 3.2.4RC1 that was laying around.
Tested on the lastest stable release as well as on a 3.2.4RC1 that was laying around.
Please clarify what "latest stable release" means, in a few weeks time this will be different from what you mean today and contributors shouldn't have to look up the chronology of releases to infer this information. (That's why the issue template you deleted asks for this explicitly.)
Tested a few releases, this appears to be a regression in 3.2.3-stable (compared to 3.2.2-stable which does not produce the error). Happens as early as 3.2.3-beta1.
The error message :
Is displayed everytime you change a property of a sprite3D (Like the current frame or the opacity) that has been touched by a light source that no longer exist until another light source touch it.
Even if the sprite is out of range of the light source when it get removed, the moment the light stop existing the error will begin showing up.
Only spotlights or omnilights trigger the problem.
Tested on 3.3-stable as well as on a 3.2.4RC1 that was laying around.
Here is a small project displaying the issue :
test_light.zip
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