-
-
Notifications
You must be signed in to change notification settings - Fork 21.4k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Executing OS.open_midi_inputs()
crashes Godot
#46183
Comments
Confirmed on commit 94a0fc4. |
I also experienced crash simply by running
The last change of AlsaMIDI driver (/drivers/alsamidi/midi_driver_alsamidi.cpp) was on commit 99fe462/direct link to file difference. So I tested one commit before 99fe462 that happened in the same day, which was commit c4a2fe9 and the Since commit 99fe462 is only modified the Alsa MIDI driver, the rest of CoreMIDI and WinMIDI driver does not affected. But I haven't got any confirmation or able to test if OS.open_midi_inputs() crashes on Mac and Windows. Other than this report I am unable to figure out what other files that may be related to |
Issue still present in Godot 3.3.2.stable Linux 64-bit as gotten from itch.io |
@akien-mga hey, I'm having this issue and just saw you merged a fix for 3.4 |
No, you need to wait for |
Godot version:
Godot 3.2.4 rc 2
OS
Ubuntu 20.04 - Ubuntu 3.36 X11
Issue description:
Executing
crashes with backtrace(address sanitizer doesn't show anything)
The text was updated successfully, but these errors were encountered: