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PhysicsServer3D errors when starting new project #46167
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The error reminds me of my fix in #32272 (comment), which I fixed locally by now. |
It seems these errors are due to starting the editor with Godot Physics now that Bullet is disabled (from #45852). They are not really critical as they happen during DocTool generation and won't cause further issues. The first one needs some investigation to find the proper fix. Here's the callstack:
The 3 others will be fixed when heightmaps and soft bodies are implemented in Godot Physics. |
Yes, it's basically the same issue as in #32216, but reproduction steps are different now. |
@akien-mga that issue come from the HeightmapShapeCollider (cell_size is a required paramter) and is fixed by pouley after updating the "HeightmapShapeCollider" with this pr: https://github.com/godotengine/godot/issues?q=heightmap. Also fixed with that pr for bullet "#47508". I therefore think the ticket can be closed. I hope I could help |
Yes, the last issue was fixed with #47347 so closing. |
Godot version:
Current
master
(actually #46127 so it's not excluded that it may come from that PR - I will test actualmaster
later on).Edit: Confirmed reproducible on a67a6a5.
OS/device including version:
Linux, Mageia 8
Issue description:
When opening any project (including a brand new one), I get these errors in the terminal:
Steps to reproduce:
Minimal reproduction project:
Default new project is sufficient.
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