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Vulkan: Registry lookup failed to get layer manifest files on nvidia 1060 gtx #45725
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A quick search led me to this: https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/1010/cant-play-any-game-that-uses-vulkan-on-w7/ This issue is probably Windows-specific. |
I just want to add that I build Godot nearly every days, and this warning just appears some days ago. Don't know if it's a recent commit or Nvidia driver recent update. |
Which version of the Vulkan SDK do you have installed? |
Ouch maybe it just has something to do with nvidia....
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same problem in windows (with nvidia 940m and intelHD) |
Which NVIDIA driver version do you have installed? |
461.09 |
This error prevents me from taking look at 4.0 on my old laptop (on a whim). Windows 7 Pro 64-bit I found this Nvidia forum thread that might offer a clue. The user Sora there offers advice on what Vulkan's entries in the Windows registry should look like. However, the registry on this PC looks correct, as far as I can tell. Unlike another user in that thread, I think my laptop has a valid Vulkan assignment; before crashing, Godot says: |
@Wolfe2x7 This is just a warning about validation layers, it should not cause any issue. If it crashes for you, that's a different bug (most likely that the Intel drivers for legacy hardware don't support Vulkan well). |
Yeah, it's just annoying warning spam, nothing more - hope it will be fixed after the latest Vulkan loader will be merged. |
Seems like this issue will be fixed when Vulkan runtime has been installed (not SDK). For example: https://sdk.lunarg.com/sdk/download/1.2.182.0/windows/VulkanRT-1.2.182.0-Installer.exe |
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I had the same warning with my Radeon RX 6800, with current master build. Installing the Vulkan runtime (1.2.189.2) fixed it for me. |
I think the problem is that the Vulkan SDK (used to?) write some stuff to the Windows registry and didn't update it as the SDK changed. So your Windows registry must have some Vulkan SDK entries pointing at non-existing objects. They probably need to be deleted manually, or maybe a reinstall of the SDK would do it. Either way, this is just a warning about not being able to initialize debug features. It shouldn't impact using the editor, it's just noise. |
I am also facing the same problem here:
my laptop specs: |
Updating nvidia driver to 511.23 has updated Vulkan to API 1.2.189. No more warning now. |
Closing per @TotCac's comment. Please comment if you can still reproduce this issue, only if using driver version 511.23 or newer. |
for future generations: Vulkan Runtime |
@lazuee See the above comments for a resolution to this issue. This is caused by outdated graphics drivers. |
Bugsquad note: This issue has been confirmed several times already. No need to confirm it further.
Godot version:
1f7f27e
OS/device including version:
Windows 10 64bits
Nvidia GTX 1060 (driver 461.40)
Issue description:
While starting editor, a warning appear
Steps to reproduce:
Just start godot editor
Minimal reproduction project:
N/A
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