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Godot version: 4.0.dev.custom_build.ef2d1f6d1
OS/device including version: Ubuntu 20.04 Nvidia GTX 970 - 440
Issue description: Recent commits caused this crash when running project:
godot4s: thirdparty/bullet/LinearMath/btAabbUtil2.h:184: void btTransformAabb(const btVector3&, const btVector3&, btScalar, const btTransform&, btVector3&, btVector3&): Assertion `localAabbMin.getX() <= localAabbMax.getX()' failed. Przerwane (zrzut pamięci)
Steps to reproduce:
Minimal reproduction project: https://github.com/qarmin/RegressionTestProject/archive/master.zip
The text was updated successfully, but these errors were encountered:
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Godot version:
4.0.dev.custom_build.ef2d1f6d1
OS/device including version:
Ubuntu 20.04
Nvidia GTX 970 - 440
Issue description:
Recent commits caused this crash when running project:
Steps to reproduce:
Minimal reproduction project:
https://github.com/qarmin/RegressionTestProject/archive/master.zip
The text was updated successfully, but these errors were encountered: