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glTF importer crashes in _parse_meshes on specific glTF sample (crash in RasterizerStorageRD::mesh_add_surface) #42569
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Interestingly, the same crash happens with the Collada version of this mesh, so the issue doesn't seem to be on the import side but further down the stacktrace in the rasterizer (which explains why it crashes on
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akien-mga
changed the title
glTF importer crashes in _parse_meshes on specific glTF sample
glTF importer crashes in _parse_meshes on specific glTF sample (crash in RasterizerStorageRD::mesh_add_surface)
Oct 5, 2020
This was referenced Oct 5, 2020
No longer crashing in latest |
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Godot version:
master
(3556bc4)The crash is not reproducible in the
3.2
branch.OS/device including version:
Mageia 8 Linux x86_64
GCC 10.2.0
Issue description:
The glTF 2.0 sample "BrainStem" (from https://github.com/KhronosGroup/glTF-Sample-Models) included in the attached project triggers a crash in the
master
branch with the following stacktrace:Steps to reproduce:
-v
for importer logs)Minimal reproduction project:
gltf-crash-parse_meshes.zip
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