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Issue description:
Trying to build a XCode project for arm64 and generation of dSYM file is giving warnings (but module works): https://i.imgur.com/ZBUwarq.png
Godot version:
3.2.1-stable
OS/device including version:
Target iOS: 9.0 (arm64)
XCode: 11.3.1
macOS: 10.15.3
Issue description:
Trying to build a XCode project for arm64 and generation of dSYM file is giving warnings (but module works):
https://i.imgur.com/ZBUwarq.png
When building without dSYM file generation it will succeed without warnings (module works):
https://i.imgur.com/vUwUiiV.png
The module I created is same as in the tutorial so nothing special: https://docs.godotengine.org/en/stable/development/cpp/custom_modules_in_cpp.html
When using the following build I get the warnings count from around 222 to 58:
scons p=iphone arch=arm64 target=debug tools=no module_arkit_enabled=no module_assimp_enabled=no module_bmp_enabled=no module_bullet_enabled=no module_camera_enabled=no module_csg_enabled=no module_dds_enabled=no module_enet_enabled=no module_etc_enabled=no module_gdnative_enabled=no module_gridmap_enabled=no module_hdr_enabled=no module_jsonrpc_enabled=no module_mbedtls_enabled=no module_mobile_vr_enabled=no module_opensimplex_enabled=no module_opus_enabled=no module_pvr_enabled=no module_recast_enabled=no module_regex_enabled=no module_squish_enabled=no module_svg_enabled=no module_tga_enabled=no module_theora_enabled=no module_tinyexr_enabled=no module_upnp_enabled=no module_vhacd_enabled=no module_vorbis_enabled=no module_webm_enabled=no module_webp_enabled=no module_webrtc_enabled=no module_websocket_enabled=no module_xatlas_unwrap_enabled=no disable_3d=yes disable_advanced_gui=yes --jobs=$(sysctl -n hw.logicalcpu)
Steps to reproduce:
Minimal reproduction project:
https://docs.godotengine.org/en/stable/development/cpp/custom_modules_in_cpp.html
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