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"Space" as input key is ignored #35576
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Isn't it because it's already used by |
I thought as well, so I deleted it from there and it still kept ignoring it. |
Cannot reproduce on 3.2 RC 3 (Mono), Linux Mint 19.3 Here is a reproduction project |
Please show the code that you wrote, I can't reproduce it on Ubuntu 20.04 build 3.1 stable |
Hey, here I shared my whole project: #35577 I cannot provide you with the code because I came across so many bugs I just got fed up with everything and deleted everything godot related. But it was really simple. In _unhandled_input() I had something like:
And it was printing impulse when I pressed M, but not Space. Sorry guys for not having source anymore, I just gave up on this engine. |
I can't reproduce this either on 3.2 stable using the minimal reproduction project linked above. As nobody else was able to reproduce this issue, I'll close it. |
Godot version:
3.2.beta.custom_build.24281cd9c
OS/device including version:
Windows 10 Pro (Version: 1903, Build 18362.535)
Issue description:
Keyboard's "Space" is ignored on input
Steps to reproduce:
Create InputMap.
I print to console everytime "Impulse" is pressed. It works for "M" but not for "Space".
Minimal reproduction project:
I am working with GDNative so it would be cumbersome. However if "M" works and "Space" don't, it must be somewhere deep down.
My "Space" works, since I wrote this with spaces.
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