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Collision layer name doesn't update in the inspector when changed #29991
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For the future, if you have two or more bugs/proposals, create a separate issue for each of them. The first one here is a duplicate of #13186. I changed the title and labels accordingly. |
@KoBeWi I'll pay attention next time. |
This bug is old, but 3.1.1 is still the latest release. |
I can confirm on Ubuntu 19.04 that adding or changing a property in Project > Project Settings > Layer Names > 2D Physics doesn't do anything to the list of layer names. But does doing so actually change the layer name in any context? Maybe the settings were accidentally added to release builds before the logic to use them was implemented. |
This still happens in v.3.2.1. However, if you select another node and come back to the |
Still happens in 3.4.1rc1 |
Fixed by #59464. |
platfom 3.1.1 macos 10.14.4
here I have some bug and sugession on collision switcher.
2.[bug] collision layer name don't update afater name changed.
selected any target property contain "collision layer / mask".
Then change project/setting/2d physics names.
close setting panel
collision layer name don't change.
change select other target.And back this target .
collision layer name changed.
there should be difference collision layer name with difference scene. Maybe the setting should move to scene property.
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