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Issue description:
I was disabling filtering for a texture that was used for a stylebox that I had opened in the editor. Godot crashed with the following backtrace:
Godot version:
3.1rc1
OS/device including version:
Linux Arch 5.0.0.1
Issue description:
I was disabling filtering for a texture that was used for a stylebox that I had opened in the editor. Godot crashed with the following backtrace:
property seems to be "" (empty string).
this
seems to be a valid texture.Steps to reproduce:
Don't know yet
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