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Godot version: Latest from source code (master branch)
OS/device including version: ArchLinux
Issue description: Long message: OpenGL ES 2.0 Renderer: Mesa DRI Intel(R) HD Graphics 5500 (Broadwell GT2) handle_crash: Program crashed with signal 11 Dumping the backtrace. Please include this when reporting the bug on https://github.com/godotengine/godot/issues [1] /usr/lib/libc.so.6(+0x37e00) [0x7ff6ea36ce00] (??:0) [2] Object::_change_notify(char const*) (/home/ggc/repos/godot/./core/object.h:567 (discriminator 2)) [3] StreamTexture::set_flags(unsigned int) (/home/ggc/repos/godot/scene/resources/texture.cpp:829) [4] MethodBind1::call(Object*, Variant const**, int, Variant::CallError&) (/home/ggc/repos/godot/./core/method_bind.gen.inc:729 (discriminator 12)) [5] ClassDB::set_property(Object*, StringName const&, Variant const&, bool*) (/home/ggc/repos/godot/core/class_db.cpp:1020) [6] Object::set(StringName const&, Variant const&, bool*) (/home/ggc/repos/godot/core/object.cpp:422) [7] UndoRedo::_process_operation_list(List<UndoRedo::Operation, DefaultAllocator>::Element*) (/home/ggc/repos/godot/core/undo_redo.cpp:306 (discriminator 2)) [8] UndoRedo::redo() (/home/ggc/repos/godot/core/undo_redo.cpp:333) [9] UndoRedo::commit_action() (/home/ggc/repos/godot/core/undo_redo.cpp:255) [10] EditorInspector::_edit_set(String const&, Variant const&, bool, String const&) (/home/ggc/repos/godot/editor/editor_inspector.cpp:1996) [11] EditorInspector::_property_changed(String const&, Variant const&, String const&, bool) (/home/ggc/repos/godot/editor/editor_inspector.cpp:2012) [12] MethodBind4<String const&, Variant const&, String const&, bool>::call(Object*, Variant const**, int, Variant::CallError&) (/home/ggc/repos/godot/./core/method_bind.gen.inc:2898 (discriminator 33)) [13] Object::call(StringName const&, Variant const**, int, Variant::CallError&) (/home/ggc/repos/godot/core/object.cpp:942 (discriminator 1)) [14] Object::emit_signal(StringName const&, Variant const**, int) (/home/ggc/repos/godot/core/object.cpp:1228 (discriminator 1)) [15] EditorProperty::emit_changed(StringName const&, Variant const&, StringName const&, bool) (/home/ggc/repos/godot/editor/editor_inspector.cpp:88 (discriminator 3)) [16] EditorPropertyFlags::_flag_toggled() (/home/ggc/repos/godot/editor/editor_properties.cpp:546 (discriminator 6)) [17] MethodBind0::call(Object*, Variant const**, int, Variant::CallError&) (/home/ggc/repos/godot/./core/method_bind.gen.inc:56 (discriminator 4)) [18] Object::call(StringName const&, Variant const**, int, Variant::CallError&) (/home/ggc/repos/godot/core/object.cpp:942 (discriminator 1)) [19] Object::emit_signal(StringName const&, Variant const**, int) (/home/ggc/repos/godot/core/object.cpp:1228 (discriminator 1)) [20] Object::emit_signal(StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (/home/ggc/repos/godot/core/object.cpp:1284) [21] BaseButton::_gui_input(Ref) (/home/ggc/repos/godot/scene/gui/base_button.cpp:147 (discriminator 2)) [22] MethodBind1<Ref >::call(Object*, Variant const**, int, Variant::CallError&) (/home/ggc/repos/godot/./core/method_bind.gen.inc:729 (discriminator 12)) [23] Object::call_multilevel(StringName const&, Variant const**, int) (/home/ggc/repos/godot/core/object.cpp:777 (discriminator 1)) [24] Object::call_multilevel(StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (/home/ggc/repos/godot/core/object.cpp:883) [25] Viewport::_gui_call_input(Control*, Ref const&) (/home/ggc/repos/godot/scene/main/viewport.cpp:1542 (discriminator 2)) [26] Viewport::_gui_input_event(Ref) (/home/ggc/repos/godot/scene/main/viewport.cpp:1914 (discriminator 3)) [27] Viewport::input(Ref const&) (/home/ggc/repos/godot/scene/main/viewport.cpp:2668 (discriminator 2)) [28] Viewport::_vp_input(Ref const&) (/home/ggc/repos/godot/scene/main/viewport.cpp:1319) [29] MethodBind1<Ref const&>::call(Object*, Variant const**, int, Variant::CallError&) (/home/ggc/repos/godot/./core/method_bind.gen.inc:729 (discriminator 12)) [30] Object::call(StringName const&, Variant const**, int, Variant::CallError&) (/home/ggc/repos/godot/core/object.cpp:942 (discriminator 1)) [31] Object::call(StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (/home/ggc/repos/godot/core/object.cpp:867) [32] SceneTree::call_group_flags(unsigned int, StringName const&, StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (/home/ggc/repos/godot/scene/main/scene_tree.cpp:262) [33] SceneTree::input_event(Ref const&) (/home/ggc/repos/godot/scene/main/scene_tree.cpp:418 (discriminator 6)) [34] InputDefault::_parse_input_event_impl(Ref const&, bool) (/home/ggc/repos/godot/main/input_default.cpp:414) [35] InputDefault::parse_input_event(Ref const&) (/home/ggc/repos/godot/main/input_default.cpp:260) [36] InputDefault::flush_accumulated_events() (/home/ggc/repos/godot/main/input_default.cpp:677) [37] OS_X11::process_xevents() (/home/ggc/repos/godot/platform/x11/os_x11.cpp:2462) [38] OS_X11::run() (/home/ggc/repos/godot/platform/x11/os_x11.cpp:3004) [39] /home/ggc/repos/godot/bin/godot.x11.tools.64(main+0xdc) [0x1165422] (/home/ggc/repos/godot/platform/x11/godot_x11.cpp:56) [40] /usr/lib/libc.so.6(__libc_start_main+0xf3) [0x7ff6ea359223] (??:0) [41] /home/ggc/repos/godot/bin/godot.x11.tools.64(_start+0x2e) [0x116528e] (??:?) -- END OF BACKTRACE --
Steps to reproduce: Importe a DEA with an image, change flags inside image properties like mipmaps, filters, repeat, etc.
The text was updated successfully, but these errors were encountered:
duplicate of #26640 ?
Sorry, something went wrong.
Latest from source code (master branch)
What exact commit? This bug has been fixed a few hours ago.
Assuming that it's indeed a duplicate of #26640.
No branches or pull requests
Godot version:
Latest from source code (master branch)
OS/device including version:
ArchLinux
Issue description: Long message:
OpenGL ES 2.0 Renderer: Mesa DRI Intel(R) HD Graphics 5500 (Broadwell GT2)
handle_crash: Program crashed with signal 11
Dumping the backtrace. Please include this when reporting the bug on https://github.com/godotengine/godot/issues
[1] /usr/lib/libc.so.6(+0x37e00) [0x7ff6ea36ce00] (??:0)
[2] Object::_change_notify(char const*) (/home/ggc/repos/godot/./core/object.h:567 (discriminator 2))
[3] StreamTexture::set_flags(unsigned int) (/home/ggc/repos/godot/scene/resources/texture.cpp:829)
[4] MethodBind1::call(Object*, Variant const**, int, Variant::CallError&) (/home/ggc/repos/godot/./core/method_bind.gen.inc:729 (discriminator 12))
[5] ClassDB::set_property(Object*, StringName const&, Variant const&, bool*) (/home/ggc/repos/godot/core/class_db.cpp:1020)
[6] Object::set(StringName const&, Variant const&, bool*) (/home/ggc/repos/godot/core/object.cpp:422)
[7] UndoRedo::_process_operation_list(List<UndoRedo::Operation, DefaultAllocator>::Element*) (/home/ggc/repos/godot/core/undo_redo.cpp:306 (discriminator 2))
[8] UndoRedo::redo() (/home/ggc/repos/godot/core/undo_redo.cpp:333)
[9] UndoRedo::commit_action() (/home/ggc/repos/godot/core/undo_redo.cpp:255)
[10] EditorInspector::_edit_set(String const&, Variant const&, bool, String const&) (/home/ggc/repos/godot/editor/editor_inspector.cpp:1996)
[11] EditorInspector::_property_changed(String const&, Variant const&, String const&, bool) (/home/ggc/repos/godot/editor/editor_inspector.cpp:2012)
[12] MethodBind4<String const&, Variant const&, String const&, bool>::call(Object*, Variant const**, int, Variant::CallError&) (/home/ggc/repos/godot/./core/method_bind.gen.inc:2898 (discriminator 33))
[13] Object::call(StringName const&, Variant const**, int, Variant::CallError&) (/home/ggc/repos/godot/core/object.cpp:942 (discriminator 1))
[14] Object::emit_signal(StringName const&, Variant const**, int) (/home/ggc/repos/godot/core/object.cpp:1228 (discriminator 1))
[15] EditorProperty::emit_changed(StringName const&, Variant const&, StringName const&, bool) (/home/ggc/repos/godot/editor/editor_inspector.cpp:88 (discriminator 3))
[16] EditorPropertyFlags::_flag_toggled() (/home/ggc/repos/godot/editor/editor_properties.cpp:546 (discriminator 6))
[17] MethodBind0::call(Object*, Variant const**, int, Variant::CallError&) (/home/ggc/repos/godot/./core/method_bind.gen.inc:56 (discriminator 4))
[18] Object::call(StringName const&, Variant const**, int, Variant::CallError&) (/home/ggc/repos/godot/core/object.cpp:942 (discriminator 1))
[19] Object::emit_signal(StringName const&, Variant const**, int) (/home/ggc/repos/godot/core/object.cpp:1228 (discriminator 1))
[20] Object::emit_signal(StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (/home/ggc/repos/godot/core/object.cpp:1284)
[21] BaseButton::_gui_input(Ref) (/home/ggc/repos/godot/scene/gui/base_button.cpp:147 (discriminator 2))
[22] MethodBind1<Ref >::call(Object*, Variant const**, int, Variant::CallError&) (/home/ggc/repos/godot/./core/method_bind.gen.inc:729 (discriminator 12))
[23] Object::call_multilevel(StringName const&, Variant const**, int) (/home/ggc/repos/godot/core/object.cpp:777 (discriminator 1))
[24] Object::call_multilevel(StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (/home/ggc/repos/godot/core/object.cpp:883)
[25] Viewport::_gui_call_input(Control*, Ref const&) (/home/ggc/repos/godot/scene/main/viewport.cpp:1542 (discriminator 2))
[26] Viewport::_gui_input_event(Ref) (/home/ggc/repos/godot/scene/main/viewport.cpp:1914 (discriminator 3))
[27] Viewport::input(Ref const&) (/home/ggc/repos/godot/scene/main/viewport.cpp:2668 (discriminator 2))
[28] Viewport::_vp_input(Ref const&) (/home/ggc/repos/godot/scene/main/viewport.cpp:1319)
[29] MethodBind1<Ref const&>::call(Object*, Variant const**, int, Variant::CallError&) (/home/ggc/repos/godot/./core/method_bind.gen.inc:729 (discriminator 12))
[30] Object::call(StringName const&, Variant const**, int, Variant::CallError&) (/home/ggc/repos/godot/core/object.cpp:942 (discriminator 1))
[31] Object::call(StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (/home/ggc/repos/godot/core/object.cpp:867)
[32] SceneTree::call_group_flags(unsigned int, StringName const&, StringName const&, Variant const&, Variant const&, Variant const&, Variant const&, Variant const&) (/home/ggc/repos/godot/scene/main/scene_tree.cpp:262)
[33] SceneTree::input_event(Ref const&) (/home/ggc/repos/godot/scene/main/scene_tree.cpp:418 (discriminator 6))
[34] InputDefault::_parse_input_event_impl(Ref const&, bool) (/home/ggc/repos/godot/main/input_default.cpp:414)
[35] InputDefault::parse_input_event(Ref const&) (/home/ggc/repos/godot/main/input_default.cpp:260)
[36] InputDefault::flush_accumulated_events() (/home/ggc/repos/godot/main/input_default.cpp:677)
[37] OS_X11::process_xevents() (/home/ggc/repos/godot/platform/x11/os_x11.cpp:2462)
[38] OS_X11::run() (/home/ggc/repos/godot/platform/x11/os_x11.cpp:3004)
[39] /home/ggc/repos/godot/bin/godot.x11.tools.64(main+0xdc) [0x1165422] (/home/ggc/repos/godot/platform/x11/godot_x11.cpp:56)
[40] /usr/lib/libc.so.6(__libc_start_main+0xf3) [0x7ff6ea359223] (??:0)
[41] /home/ggc/repos/godot/bin/godot.x11.tools.64(_start+0x2e) [0x116528e] (??:?)
-- END OF BACKTRACE --
Steps to reproduce:
Importe a DEA with an image, change flags inside image properties like mipmaps, filters, repeat, etc.
The text was updated successfully, but these errors were encountered: