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Godot version: 3.0.3
OS/device including version: Firefox 60.0.2
Issue description: I can't play webm and ogv files on web.
This error happens when I tried play a webm file:
Init OS Init Audio Init VS Init Physicsserver OpenGL ES 3.0 Renderer: Mozilla **ERROR**: Failed loading resource: 'res://Temperature1.webm'; **ERROR**: At: modules/webm/video_stream_webm.cpp:56:MkvReader() - Condition ' !file ' is true.
And with ogv:
Init OS Init Audio Init VS Init Physicsserver OpenGL ES 3.0 Renderer: Mozilla **ERROR**: Condition ' !ti ' is true. returned: StringName() **ERROR**: At: core/class_db.cpp:331:get_parent_class() - Condition ' !ti ' is true. returned: StringName() **ERROR**: No loader found for resource: res://.import/temp1.ogv-ab81cabbdb166e0488226ae04fa42a3a.ogvstr **ERROR**: At: core/io/resource_loader.cpp:186:_load() - Method/Function Failed, returning: RES() **ERROR**: Failed loading resource: res://temp1.ogv **ERROR**: At: core/io/resource_loader.cpp:186:_load() - Method/Function Failed, returning: RES() **ERROR**: **WARNING**: Couldn't load external resource: res://temp1.ogv **ERROR**: At: scene/resources/scene_format_text.cpp:174:_parse_ext_resource() - Couldn't load external resource: res://temp1.ogv
Steps to reproduce: Downlaod the project below and run in browser.
Minimal reproduction project: Bug Video Player.zip
The text was updated successfully, but these errors were encountered:
Maybe duplicate of #14954?
Sorry, something went wrong.
Yes, as detailed in that thread, neither WebM nor Theora files are currently included when exporting. Closing as duplicate of #14954
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Godot version:
3.0.3
OS/device including version:
Firefox 60.0.2
Issue description:
I can't play webm and ogv files on web.
This error happens when I tried play a webm file:
And with ogv:
Steps to reproduce:
Downlaod the project below and run in browser.
Minimal reproduction project:
Bug Video Player.zip
The text was updated successfully, but these errors were encountered: