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Error exporting to android in godot version 3.0 #12192
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WHAT VERSION 3.0 ARE YOU REFERRING TO? |
Godot version 3.0.alpha.custom_build.8de1dc7 |
Did you build Android export templates from the same commit? Keep in mind that you can't use templates from Godot 2.1.x or even 3.0-alpha1 if you're using a self-compiled editor binary. |
I compiled Godot and the Android template both from the same commit and copied the apk file to ~/.godot/templates but the editor is not showing anything in the manager. I'm running Godot directly from Any help or comment is appreciated. |
The layout changed a bit in the master branch, you now need to put your templates in: |
@akien-mga thanks a lot! |
That happens to me as well. Can anyone explain why? |
@fabricadegame there are many things that could cause this. Please refer to other community channels to ask for help. If you find it's indeed an engine bug then you can open a new issue here. |
SO: Ubuntu 16.04, Version: Godot 3.0
I HAVE HAD A PROBLEM WHEN EXPORTING A PROJECT FROM THE VERSION GODOT 3.0 TO ANDROID. IT DOES NOT WORK AND LAUNCH THE MESSAGE "HAS BEEN STOPPED" WITH DIFFERENT MOBILE DEVICES HAPPENS THE SAME SITUATION
http://www.mediafire.com/file/eadchr4df1vj541/vr_godot3.tar.gz
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