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My keyboard layout is fr_FR and I tried from my laptop numpad and an external USB one. I also tested checking and unchecking "Prefer Wayland" in the editor settings, but both give the same result: the numpad period triggers the delete event.
Using Godot v4.4.beta1 gives the normal behavior. Using Godot v4.4.beta2 does not have numbers at all plus the period triggers delete as well. Using Godot v4.4.beta3 gives correct numbers but period triggers delete.
I tried to toggle the Num Lock button of course, but it does not affect the period button in Godot v4.4.beta3 and it does not affect any numpad key in Godot v4.4.beta2.
Changing my keyboard layout to en fixes the issue though. I hope this helps.
If you need more infos, don't hesitate to ask.
Steps to reproduce
On X11 or Wayland:
change your keyboard layout to fr+oss
open the GDScript editor
put some text
try to add a period from the keypad
see that it deletes instead
Minimal reproduction project (MRP)
n/a
The text was updated successfully, but these errors were encountered:
Tested versions
System information
Godot v4.4.beta (f0f5319) - Fedora Linux 41 (Workstation Edition) on Wayland - Wayland display driver, Single-window, 1 monitor - Vulkan (Forward+) - dedicated AMD Radeon RX Vega (RADV VEGA10) - AMD Ryzen 7 5800X 8-Core Processor (16 threads)
Issue description
Read #102404 (comment)
Steps to reproduce
On X11 or Wayland:
fr+oss
Minimal reproduction project (MRP)
n/a
The text was updated successfully, but these errors were encountered: