Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

'Show in FileSystem' does not work under certain conditions #102335

Closed
Maran23 opened this issue Feb 2, 2025 · 0 comments · Fixed by #102336
Closed

'Show in FileSystem' does not work under certain conditions #102335

Maran23 opened this issue Feb 2, 2025 · 0 comments · Fixed by #102336

Comments

@Maran23
Copy link
Contributor

Maran23 commented Feb 2, 2025

Tested versions

  • Reproducable in 1586c56
  • Last worked in Godot 4.3

System information

Godot v4.4.beta - Windows 11 (build 26100) - Multi-window, 3 monitors - Vulkan (Forward+) - dedicated AMD Radeon RX 6900 XT (Advanced Micro Devices, Inc.; 32.0.12033.1030) - AMD Ryzen 9 5900X 12-Core Processor (24 threads)

Issue description

The 'Show in FileSystem' functionality does not work under certain conditions. Writing a path into the FileSystem and pressing ENTER also suffers from the same problem.

b.mp4

Steps to reproduce

  • Create a folder dice.
  • Create three GDScripts in that folder:
    • dice.gd, attack_dice.gd, def_dice.gd
  • Open dice.gd
  • Right click in the Script List -> Show in FileSystem
  • FileSystem jumps to attack_dice.gd

Same when pasting res://dice/dice.gd into the file line edit (attack_dice.gd is selected).

Minimal reproduction project (MRP)

repro_2025-02-02_21-08-45.zip

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
Status: Not Critical
Development

Successfully merging a pull request may close this issue.

2 participants