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When working with modular assets (e.g. floors, walls, corners), and hence having cells half the size of the asset size, with centerX=centerY=CenterZ=false for correct alignment, we get the following issue where the wall aren't selected:
bug1-gridmap-selection.mp4
Steps to reproduce
Above.
Minimal reproduction project (MRP)
I will provide one later, as I start working on it.
The text was updated successfully, but these errors were encountered:
Tested versions
4.3dev7
System information
Windows 11 Godot 4.4dev7
Issue description
When working with modular assets (e.g. floors, walls, corners), and hence having cells half the size of the asset size, with
centerX=centerY=CenterZ=false
for correct alignment, we get the following issue where the wall aren't selected:bug1-gridmap-selection.mp4
Steps to reproduce
Above.
Minimal reproduction project (MRP)
I will provide one later, as I start working on it.
The text was updated successfully, but these errors were encountered: