1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
/*************************************************************************/
/*  editor_debugger_server.cpp                                           */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#include "editor_debugger_server.h"

#include "core/io/marshalls.h"
#include "core/io/tcp_server.h"
#include "core/os/mutex.h"
#include "core/os/thread.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"

class EditorDebuggerServerTCP : public EditorDebuggerServer {
private:
	Ref<TCP_Server> server;

public:
	static EditorDebuggerServer *create(const String &p_protocol);
	virtual void poll() {}<--- Function in derived class
	virtual Error start();<--- Function in derived class
	virtual void stop();<--- Function in derived class
	virtual bool is_active() const;<--- Function in derived class
	virtual bool is_connection_available() const;<--- Function in derived class
	virtual Ref<RemoteDebuggerPeer> take_connection();<--- Function in derived class

	EditorDebuggerServerTCP();
};

EditorDebuggerServer *EditorDebuggerServerTCP::create(const String &p_protocol) {
	ERR_FAIL_COND_V(p_protocol != "tcp://", nullptr);
	return memnew(EditorDebuggerServerTCP);
}

EditorDebuggerServerTCP::EditorDebuggerServerTCP() {
	server.instance();
}

Error EditorDebuggerServerTCP::start() {
	int remote_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port");
	const Error err = server->listen(remote_port);
	if (err != OK) {
		EditorNode::get_log()->add_message(String("Error listening on port ") + itos(remote_port), EditorLog::MSG_TYPE_ERROR);
		return err;
	}
	return err;
}

void EditorDebuggerServerTCP::stop() {
	server->stop();
}

bool EditorDebuggerServerTCP::is_active() const {
	return server->is_listening();
}

bool EditorDebuggerServerTCP::is_connection_available() const {
	return server->is_listening() && server->is_connection_available();
}

Ref<RemoteDebuggerPeer> EditorDebuggerServerTCP::take_connection() {
	ERR_FAIL_COND_V(!is_connection_available(), Ref<RemoteDebuggerPeer>());
	return memnew(RemoteDebuggerPeerTCP(server->take_connection()));
}

/// EditorDebuggerServer
Map<StringName, EditorDebuggerServer::CreateServerFunc> EditorDebuggerServer::protocols;

EditorDebuggerServer *EditorDebuggerServer::create(const String &p_protocol) {
	ERR_FAIL_COND_V(!protocols.has(p_protocol), nullptr);
	return protocols[p_protocol](p_protocol);
}

void EditorDebuggerServer::register_protocol_handler(const String &p_protocol, CreateServerFunc p_func) {
	ERR_FAIL_COND(protocols.has(p_protocol));
	protocols[p_protocol] = p_func;
}

void EditorDebuggerServer::initialize() {
	register_protocol_handler("tcp://", EditorDebuggerServerTCP::create);
}

void EditorDebuggerServer::deinitialize() {
	protocols.clear();
}