[gd_resource type="TileSet" load_steps=11 format=3 uid="uid://csa2x16dbnndx"] [ext_resource type="Texture2D" uid="uid://b2caxvru282ys" path="res://icon.png" id="1_5vvcd"] [sub_resource type="Shader" id="Shader_24pkl"] code = "shader_type canvas_item; void fragment() { COLOR = vec4(vec3(1) - COLOR.rgb, COLOR.a); } " [sub_resource type="ShaderMaterial" id="ShaderMaterial_m4gve"] shader = SubResource("Shader_24pkl") [sub_resource type="Shader" id="Shader_hketx"] code = "shader_type canvas_item; void fragment() { COLOR = vec4(COLOR.r, vec2(1) - COLOR.gb, COLOR.a); } " [sub_resource type="ShaderMaterial" id="ShaderMaterial_rkxov"] shader = SubResource("Shader_hketx") [sub_resource type="Shader" id="Shader_3t8o7"] code = "shader_type canvas_item; void fragment() { COLOR = vec4(vec2(1) - COLOR.rg, COLOR.b, COLOR.a); } " [sub_resource type="ShaderMaterial" id="ShaderMaterial_808n0"] shader = SubResource("Shader_3t8o7") [sub_resource type="Shader" id="Shader_sggl3"] code = "shader_type canvas_item; void fragment() { COLOR = vec4(1.0 - COLOR.r, COLOR.g, 1.0 - COLOR.b, COLOR.a); } " [sub_resource type="ShaderMaterial" id="ShaderMaterial_toego"] shader = SubResource("Shader_sggl3") [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_uhvq5"] texture = ExtResource("1_5vvcd") 0:0/0 = 0 1:0/0 = 0 2:0/0 = 0 3:0/0 = 0 0:1/0 = 0 1:1/0 = 0 1:1/0/material = SubResource("ShaderMaterial_m4gve") 2:1/0 = 0 2:1/0/material = SubResource("ShaderMaterial_808n0") 3:1/0 = 0 0:2/0 = 0 1:2/0 = 0 1:2/0/material = SubResource("ShaderMaterial_rkxov") 2:2/0 = 0 2:2/0/material = SubResource("ShaderMaterial_toego") 3:2/0 = 0 0:3/0 = 0 1:3/0 = 0 2:3/0 = 0 3:3/0 = 0 [resource] sources/0 = SubResource("TileSetAtlasSource_uhvq5")