diff --git a/doc/classes/TreeItem.xml b/doc/classes/TreeItem.xml
index 3b8a4c8872ed..e94fa0c06148 100644
--- a/doc/classes/TreeItem.xml
+++ b/doc/classes/TreeItem.xml
@@ -96,6 +96,14 @@
Returns the button index if there is a button with ID [param id] in column [param column], otherwise returns -1.
+
+
+
+
+
+ Returns the color of the button with ID [param id] in column [param column]. If the specified button does not exist, returns [constant Color.BLACK].
+
+
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 4ecbc173b7f7..2d1da7da361a 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -1222,6 +1222,12 @@ int TreeItem::get_button_by_id(int p_column, int p_id) const {
return -1;
}
+Color TreeItem::get_button_color(int p_column, int p_index) const {
+ ERR_FAIL_INDEX_V(p_column, cells.size(), Color());
+ ERR_FAIL_INDEX_V(p_index, cells[p_column].buttons.size(), Color());
+ return cells[p_column].buttons[p_index].color;
+}
+
void TreeItem::set_button_tooltip_text(int p_column, int p_index, const String &p_tooltip) {
ERR_FAIL_INDEX(p_column, cells.size());
ERR_FAIL_INDEX(p_index, cells[p_column].buttons.size());
@@ -1662,6 +1668,7 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_button_tooltip_text", "column", "button_index"), &TreeItem::get_button_tooltip_text);
ClassDB::bind_method(D_METHOD("get_button_id", "column", "button_index"), &TreeItem::get_button_id);
ClassDB::bind_method(D_METHOD("get_button_by_id", "column", "id"), &TreeItem::get_button_by_id);
+ ClassDB::bind_method(D_METHOD("get_button_color", "column", "id"), &TreeItem::get_button_color);
ClassDB::bind_method(D_METHOD("get_button", "column", "button_index"), &TreeItem::get_button);
ClassDB::bind_method(D_METHOD("set_button_tooltip_text", "column", "button_index", "tooltip"), &TreeItem::set_button_tooltip_text);
ClassDB::bind_method(D_METHOD("set_button", "column", "button_index", "button"), &TreeItem::set_button);
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 8ec003be9c7a..ee5f0d420ba3 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -266,6 +266,7 @@ class TreeItem : public Object {
int get_button_id(int p_column, int p_index) const;
void erase_button(int p_column, int p_index);
int get_button_by_id(int p_column, int p_id) const;
+ Color get_button_color(int p_column, int p_index) const;
void set_button_tooltip_text(int p_column, int p_index, const String &p_tooltip);
void set_button(int p_column, int p_index, const Ref &p_button);
void set_button_color(int p_column, int p_index, const Color &p_color);