diff --git a/servers/rendering/dummy/storage/light_storage.cpp b/servers/rendering/dummy/storage/light_storage.cpp new file mode 100644 index 000000000000..c84a78f3bafa --- /dev/null +++ b/servers/rendering/dummy/storage/light_storage.cpp @@ -0,0 +1,86 @@ +/**************************************************************************/ +/* light_storage.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "light_storage.h" + +using namespace RendererDummy; + +LightStorage *LightStorage::singleton = nullptr; + +LightStorage *LightStorage::get_singleton() { + return singleton; +} + +LightStorage::LightStorage() { + singleton = this; +} + +LightStorage::~LightStorage() { + singleton = nullptr; +} + +bool LightStorage::free(RID p_rid) { + if (owns_lightmap(p_rid)) { + lightmap_free(p_rid); + return true; + } else if (owns_lightmap_instance(p_rid)) { + lightmap_instance_free(p_rid); + return true; + } + + return false; +} + +/* LIGHTMAP API */ + +RID LightStorage::lightmap_allocate() { + return lightmap_owner.allocate_rid(); +} + +void LightStorage::lightmap_initialize(RID p_lightmap) { + lightmap_owner.initialize_rid(p_lightmap, Lightmap()); +} + +void LightStorage::lightmap_free(RID p_rid) { + lightmap_set_textures(p_rid, RID(), false); + lightmap_owner.free(p_rid); +} + +/* LIGHTMAP INSTANCE */ + +RID LightStorage::lightmap_instance_create(RID p_lightmap) { + LightmapInstance li; + li.lightmap = p_lightmap; + return lightmap_instance_owner.make_rid(li); +} + +void LightStorage::lightmap_instance_free(RID p_lightmap) { + lightmap_instance_owner.free(p_lightmap); +} \ No newline at end of file diff --git a/servers/rendering/dummy/storage/light_storage.h b/servers/rendering/dummy/storage/light_storage.h index 0a9602b6035d..7e1e3d3aaaa2 100644 --- a/servers/rendering/dummy/storage/light_storage.h +++ b/servers/rendering/dummy/storage/light_storage.h @@ -36,7 +36,29 @@ namespace RendererDummy { class LightStorage : public RendererLightStorage { +private: + static LightStorage *singleton; + /* LIGHTMAP */ + struct Lightmap { + // dummy lightmap, no data + }; + + mutable RID_Owner lightmap_owner; + /* LIGHTMAP INSTANCE */ + + struct LightmapInstance { + RID lightmap; + }; + + mutable RID_Owner lightmap_instance_owner; + public: + static LightStorage *get_singleton(); + + LightStorage(); + virtual ~LightStorage(); + + bool free(RID p_rid); /* Light API */ virtual RID directional_light_allocate() override { return RID(); } @@ -146,9 +168,11 @@ class LightStorage : public RendererLightStorage { /* LIGHTMAP CAPTURE */ - virtual RID lightmap_allocate() override { return RID(); } - virtual void lightmap_initialize(RID p_rid) override {} - virtual void lightmap_free(RID p_rid) override {} + bool owns_lightmap(RID p_rid) { return lightmap_owner.owns(p_rid); }; + + virtual RID lightmap_allocate(); + virtual void lightmap_initialize(RID p_rid); + virtual void lightmap_free(RID p_rid); virtual void lightmap_set_textures(RID p_lightmap, RID p_light, bool p_uses_spherical_haromics) override {} virtual void lightmap_set_probe_bounds(RID p_lightmap, const AABB &p_bounds) override {} @@ -167,8 +191,10 @@ class LightStorage : public RendererLightStorage { /* LIGHTMAP INSTANCE */ - RID lightmap_instance_create(RID p_lightmap) override { return RID(); } - void lightmap_instance_free(RID p_lightmap) override {} + bool owns_lightmap_instance(RID p_rid) { return lightmap_instance_owner.owns(p_rid); }; + + RID lightmap_instance_create(RID p_lightmap); + void lightmap_instance_free(RID p_lightmap); void lightmap_instance_set_transform(RID p_lightmap, const Transform3D &p_transform) override {} /* SHADOW ATLAS API */ diff --git a/servers/rendering/dummy/storage/utilities.h b/servers/rendering/dummy/storage/utilities.h index 6e8af9afac16..ae83547afd6a 100644 --- a/servers/rendering/dummy/storage/utilities.h +++ b/servers/rendering/dummy/storage/utilities.h @@ -31,6 +31,7 @@ #ifndef UTILITIES_DUMMY_H #define UTILITIES_DUMMY_H +#include "light_storage.h" #include "material_storage.h" #include "mesh_storage.h" #include "servers/rendering/storage/utilities.h" @@ -55,12 +56,16 @@ class Utilities : public RendererUtilities { return RS::INSTANCE_MESH; } else if (RendererDummy::MeshStorage::get_singleton()->owns_multimesh(p_rid)) { return RS::INSTANCE_MULTIMESH; + } else if (RendererDummy::LightStorage::get_singleton()->owns_lightmap(p_rid)) { + return RS::INSTANCE_LIGHTMAP; } return RS::INSTANCE_NONE; } virtual bool free(RID p_rid) override { - if (RendererDummy::TextureStorage::get_singleton()->owns_texture(p_rid)) { + if (RendererDummy::LightStorage::get_singleton()->free(p_rid)) { + return true; + } else if (RendererDummy::TextureStorage::get_singleton()->owns_texture(p_rid)) { RendererDummy::TextureStorage::get_singleton()->texture_free(p_rid); return true; } else if (RendererDummy::MeshStorage::get_singleton()->owns_mesh(p_rid)) {