diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp index a4eddb832d31..c4bc53da832b 100644 --- a/scene/gui/button.cpp +++ b/scene/gui/button.cpp @@ -50,10 +50,6 @@ void Button::_set_internal_margin(Side p_side, float p_value) { void Button::_queue_update_size_cache() { } -void Button::_set_h_separation_is_valid_when_no_text(bool p_h_separation_is_valid_when_no_text) { - h_separation_is_valid_when_no_text = p_h_separation_is_valid_when_no_text; -} - Ref Button::_get_current_stylebox() const { Ref stylebox = theme_cache.normal; const bool rtl = is_layout_rtl(); @@ -171,14 +167,12 @@ void Button::_notification(int p_what) { float right_internal_margin_with_h_separation = _internal_margin[SIDE_RIGHT]; { // The width reserved for internal element in derived classes (and h_separation if need). - if (!xl_text.is_empty() || h_separation_is_valid_when_no_text) { - if (_internal_margin[SIDE_LEFT] > 0.0f) { - left_internal_margin_with_h_separation += h_separation; - } + if (_internal_margin[SIDE_LEFT] > 0.0f) { + left_internal_margin_with_h_separation += h_separation; + } - if (_internal_margin[SIDE_RIGHT] > 0.0f) { - right_internal_margin_with_h_separation += h_separation; - } + if (_internal_margin[SIDE_RIGHT] > 0.0f) { + right_internal_margin_with_h_separation += h_separation; } drawable_size_remained.width -= left_internal_margin_with_h_separation + right_internal_margin_with_h_separation; // The size after the internal element is stripped. diff --git a/scene/gui/button.h b/scene/gui/button.h index d0243a9eeb26..e083e1aea9e4 100644 --- a/scene/gui/button.h +++ b/scene/gui/button.h @@ -55,8 +55,6 @@ class Button : public BaseButton { VerticalAlignment vertical_icon_alignment = VERTICAL_ALIGNMENT_CENTER; float _internal_margin[4] = {}; - bool h_separation_is_valid_when_no_text = false; - struct ThemeCache { Ref normal; Ref normal_mirrored; @@ -104,7 +102,6 @@ class Button : public BaseButton { void _set_internal_margin(Side p_side, float p_value); virtual void _queue_update_size_cache(); - void _set_h_separation_is_valid_when_no_text(bool p_h_separation_is_valid_when_no_text); Ref _get_current_stylebox() const; void _notification(int p_what); static void _bind_methods(); diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp index 6c02ba1a860f..46c20e4a1c0f 100644 --- a/scene/gui/check_box.cpp +++ b/scene/gui/check_box.cpp @@ -64,12 +64,18 @@ Size2 CheckBox::get_icon_size() const { Size2 CheckBox::get_minimum_size() const { Size2 minsize = Button::get_minimum_size(); - Size2 tex_size = get_icon_size(); - minsize.width += tex_size.width; - if (get_text().length() > 0) { - minsize.width += MAX(0, theme_cache.h_separation); + const Size2 tex_size = get_icon_size(); + if (tex_size.width > 0 || tex_size.height > 0) { + const Size2 padding = _get_current_stylebox()->get_minimum_size(); + Size2 content_size = minsize - padding; + if (content_size.width > 0 && tex_size.width > 0) { + content_size.width += MAX(0, theme_cache.h_separation); + } + content_size.width += tex_size.width; + content_size.height = MAX(content_size.height, tex_size.height); + + minsize = content_size + padding; } - minsize.height = MAX(minsize.height, tex_size.height + theme_cache.normal_style->get_margin(SIDE_TOP) + theme_cache.normal_style->get_margin(SIDE_BOTTOM)); return minsize; } diff --git a/scene/gui/check_button.cpp b/scene/gui/check_button.cpp index d9fabc545910..ca2ef220fdf1 100644 --- a/scene/gui/check_button.cpp +++ b/scene/gui/check_button.cpp @@ -68,12 +68,18 @@ Size2 CheckButton::get_icon_size() const { Size2 CheckButton::get_minimum_size() const { Size2 minsize = Button::get_minimum_size(); - Size2 tex_size = get_icon_size(); - minsize.width += tex_size.width; - if (get_text().length() > 0) { - minsize.width += MAX(0, theme_cache.h_separation); + const Size2 tex_size = get_icon_size(); + if (tex_size.width > 0 || tex_size.height > 0) { + const Size2 padding = _get_current_stylebox()->get_minimum_size(); + Size2 content_size = minsize - padding; + if (content_size.width > 0 && tex_size.width > 0) { + content_size.width += MAX(0, theme_cache.h_separation); + } + content_size.width += tex_size.width; + content_size.height = MAX(content_size.height, tex_size.height); + + minsize = content_size + padding; } - minsize.height = MAX(minsize.height, tex_size.height + theme_cache.normal_style->get_margin(SIDE_TOP) + theme_cache.normal_style->get_margin(SIDE_BOTTOM)); return minsize; } diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index 6613f25b4c13..0e10652f07d4 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -614,8 +614,6 @@ void OptionButton::set_disable_shortcuts(bool p_disabled) { OptionButton::OptionButton(const String &p_text) : Button(p_text) { - _set_h_separation_is_valid_when_no_text(true); - set_toggle_mode(true); set_process_shortcut_input(true); set_text_alignment(HORIZONTAL_ALIGNMENT_LEFT);