diff --git a/doc/classes/CanvasTexture.xml b/doc/classes/CanvasTexture.xml index 1b22adb7234f..a14f71cc46b1 100644 --- a/doc/classes/CanvasTexture.xml +++ b/doc/classes/CanvasTexture.xml @@ -5,7 +5,7 @@ [CanvasTexture] is an alternative to [ImageTexture] for 2D rendering. It allows using normal maps and specular maps in any node that inherits from [CanvasItem]. [CanvasTexture] also allows overriding the texture's filter and repeat mode independently of the node's properties (or the project settings). - [b]Note:[/b] [CanvasTexture] cannot be used in 3D rendering. For physically-based materials in 3D, use [BaseMaterial3D] instead. + [b]Note:[/b] [CanvasTexture] cannot be used in 3D. It will not display correctly when applied to any [VisualInstance3D], such as [Sprite3D] or [Decal]. For physically-based materials in 3D, use [BaseMaterial3D] instead. $DOCS_URL/tutorials/2d/2d_lights_and_shadows.html