diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 1a5946fe1f94..e8d7dfb91374 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -2900,6 +2900,9 @@
Specify whether to enable eye tracking for this project. Depending on the platform, additional export configuration may be needed.
+
+ If true the hand interaction profile extension will be activated if supported by the platform.
+
If true we enable the hand tracking extension if available.
diff --git a/main/main.cpp b/main/main.cpp
index 7b61eba836ed..90c84114f223 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -2405,6 +2405,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
// OpenXR project extensions settings.
GLOBAL_DEF_BASIC("xr/openxr/extensions/hand_tracking", true);
+ GLOBAL_DEF_RST_BASIC("xr/openxr/extensions/hand_interaction_profile", false);
GLOBAL_DEF_BASIC("xr/openxr/extensions/eye_gaze_interaction", false);
#ifdef TOOLS_ENABLED
diff --git a/modules/openxr/action_map/openxr_action_map.cpp b/modules/openxr/action_map/openxr_action_map.cpp
index bbcb63a7e6f1..ba0e4f6cdd38 100644
--- a/modules/openxr/action_map/openxr_action_map.cpp
+++ b/modules/openxr/action_map/openxr_action_map.cpp
@@ -167,11 +167,11 @@ void OpenXRActionMap::create_default_action_sets() {
// we still want it to be part of our action map as we may deploy the same game to platforms that do and don't support it.
// - the same applies for interaction profiles that are only supported if the relevant extension is supported.
- // Create our Godot action set
+ // Create our Godot action set.
Ref action_set = OpenXRActionSet::new_action_set("godot", "Godot action set");
add_action_set(action_set);
- // Create our actions
+ // Create our actions.
Ref trigger = action_set->add_new_action("trigger", "Trigger", OpenXRAction::OPENXR_ACTION_FLOAT, "/user/hand/left,/user/hand/right");
Ref trigger_click = action_set->add_new_action("trigger_click", "Trigger click", OpenXRAction::OPENXR_ACTION_BOOL, "/user/hand/left,/user/hand/right");
Ref trigger_touch = action_set->add_new_action("trigger_touch", "Trigger touching", OpenXRAction::OPENXR_ACTION_BOOL, "/user/hand/left,/user/hand/right");
@@ -193,7 +193,7 @@ void OpenXRActionMap::create_default_action_sets() {
Ref default_pose = action_set->add_new_action("default_pose", "Default pose", OpenXRAction::OPENXR_ACTION_POSE,
"/user/hand/left,"
"/user/hand/right,"
- // "/user/vive_tracker_htcx/role/handheld_object," <-- getting errors on this one
+ // "/user/vive_tracker_htcx/role/handheld_object," <-- getting errors on this one.
"/user/vive_tracker_htcx/role/left_foot,"
"/user/vive_tracker_htcx/role/right_foot,"
"/user/vive_tracker_htcx/role/left_shoulder,"
@@ -213,7 +213,7 @@ void OpenXRActionMap::create_default_action_sets() {
Ref haptic = action_set->add_new_action("haptic", "Haptic", OpenXRAction::OPENXR_ACTION_HAPTIC,
"/user/hand/left,"
"/user/hand/right,"
- // "/user/vive_tracker_htcx/role/handheld_object," <-- getting errors on this one
+ // "/user/vive_tracker_htcx/role/handheld_object," <-- getting errors on this one.
"/user/vive_tracker_htcx/role/left_foot,"
"/user/vive_tracker_htcx/role/right_foot,"
"/user/vive_tracker_htcx/role/left_shoulder,"
@@ -227,7 +227,7 @@ void OpenXRActionMap::create_default_action_sets() {
"/user/vive_tracker_htcx/role/camera,"
"/user/vive_tracker_htcx/role/keyboard");
- // Create our interaction profiles
+ // Create our interaction profiles.
Ref profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/khr/simple_controller");
profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose");
profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose");
@@ -235,11 +235,11 @@ void OpenXRActionMap::create_default_action_sets() {
profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose");
profile->add_new_binding(menu_button, "/user/hand/left/input/menu/click,/user/hand/right/input/menu/click");
profile->add_new_binding(select_button, "/user/hand/left/input/select/click,/user/hand/right/input/select/click");
- // generic has no support for triggers, grip, A/B buttons, nor joystick/trackpad inputs
+ // generic has no support for triggers, grip, A/B buttons, nor joystick/trackpad inputs.
profile->add_new_binding(haptic, "/user/hand/left/output/haptic,/user/hand/right/output/haptic");
add_interaction_profile(profile);
- // Create our Vive controller profile
+ // Create our Vive controller profile.
profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/htc/vive_controller");
profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose");
profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose");
@@ -247,64 +247,64 @@ void OpenXRActionMap::create_default_action_sets() {
profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose");
profile->add_new_binding(menu_button, "/user/hand/left/input/menu/click,/user/hand/right/input/menu/click");
profile->add_new_binding(select_button, "/user/hand/left/input/system/click,/user/hand/right/input/system/click");
- // wmr controller has no a/b/x/y buttons
+ // wmr controller has no a/b/x/y buttons.
profile->add_new_binding(trigger, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value");
profile->add_new_binding(trigger_click, "/user/hand/left/input/trigger/click,/user/hand/right/input/trigger/click");
- profile->add_new_binding(grip, "/user/hand/left/input/squeeze/click,/user/hand/right/input/squeeze/click"); // OpenXR will convert bool to float
+ profile->add_new_binding(grip, "/user/hand/left/input/squeeze/click,/user/hand/right/input/squeeze/click"); // OpenXR will convert bool to float.
profile->add_new_binding(grip_click, "/user/hand/left/input/squeeze/click,/user/hand/right/input/squeeze/click");
- // primary on our vive controller is our trackpad
+ // primary on our vive controller is our trackpad.
profile->add_new_binding(primary, "/user/hand/left/input/trackpad,/user/hand/right/input/trackpad");
profile->add_new_binding(primary_click, "/user/hand/left/input/trackpad/click,/user/hand/right/input/trackpad/click");
profile->add_new_binding(primary_touch, "/user/hand/left/input/trackpad/touch,/user/hand/right/input/trackpad/touch");
- // vive controllers have no secondary input
+ // vive controllers have no secondary input.
profile->add_new_binding(haptic, "/user/hand/left/output/haptic,/user/hand/right/output/haptic");
add_interaction_profile(profile);
- // Create our WMR controller profile
+ // Create our WMR controller profile.
profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/microsoft/motion_controller");
profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose");
profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose");
profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose");
profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose");
- // wmr controllers have no select button we can use
+ // wmr controllers have no select button we can use.
profile->add_new_binding(menu_button, "/user/hand/left/input/menu/click,/user/hand/right/input/menu/click");
- // wmr controller has no a/b/x/y buttons
+ // wmr controller has no a/b/x/y buttons.
profile->add_new_binding(trigger, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value");
- profile->add_new_binding(trigger_click, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value"); // OpenXR will convert float to bool
- profile->add_new_binding(grip, "/user/hand/left/input/squeeze/click,/user/hand/right/input/squeeze/click"); // OpenXR will convert bool to float
+ profile->add_new_binding(trigger_click, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value"); // OpenXR will convert float to bool.
+ profile->add_new_binding(grip, "/user/hand/left/input/squeeze/click,/user/hand/right/input/squeeze/click"); // OpenXR will convert bool to float.
profile->add_new_binding(grip_click, "/user/hand/left/input/squeeze/click,/user/hand/right/input/squeeze/click");
- // primary on our wmr controller is our thumbstick, no touch
+ // primary on our wmr controller is our thumbstick, no touch.
profile->add_new_binding(primary, "/user/hand/left/input/thumbstick,/user/hand/right/input/thumbstick");
profile->add_new_binding(primary_click, "/user/hand/left/input/thumbstick/click,/user/hand/right/input/thumbstick/click");
- // secondary on our wmr controller is our trackpad
+ // secondary on our wmr controller is our trackpad.
profile->add_new_binding(secondary, "/user/hand/left/input/trackpad,/user/hand/right/input/trackpad");
profile->add_new_binding(secondary_click, "/user/hand/left/input/trackpad/click,/user/hand/right/input/trackpad/click");
profile->add_new_binding(secondary_touch, "/user/hand/left/input/trackpad/touch,/user/hand/right/input/trackpad/touch");
profile->add_new_binding(haptic, "/user/hand/left/output/haptic,/user/hand/right/output/haptic");
add_interaction_profile(profile);
- // Create our Meta touch controller profile
+ // Create our Meta touch controller profile.
profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/oculus/touch_controller");
profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose");
profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose");
profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose");
profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose");
- // touch controllers have no select button we can use
- profile->add_new_binding(menu_button, "/user/hand/left/input/menu/click,/user/hand/right/input/system/click"); // right hand system click may not be available
- profile->add_new_binding(ax_button, "/user/hand/left/input/x/click,/user/hand/right/input/a/click"); // x on left hand, a on right hand
+ // touch controllers have no select button we can use.
+ profile->add_new_binding(menu_button, "/user/hand/left/input/menu/click,/user/hand/right/input/system/click"); // right hand system click may not be available.
+ profile->add_new_binding(ax_button, "/user/hand/left/input/x/click,/user/hand/right/input/a/click"); // x on left hand, a on right hand.
profile->add_new_binding(ax_touch, "/user/hand/left/input/x/touch,/user/hand/right/input/a/touch");
- profile->add_new_binding(by_button, "/user/hand/left/input/y/click,/user/hand/right/input/b/click"); // y on left hand, b on right hand
+ profile->add_new_binding(by_button, "/user/hand/left/input/y/click,/user/hand/right/input/b/click"); // y on left hand, b on right hand.
profile->add_new_binding(by_touch, "/user/hand/left/input/y/touch,/user/hand/right/input/b/touch");
profile->add_new_binding(trigger, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value");
- profile->add_new_binding(trigger_click, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value"); // should be converted to boolean
+ profile->add_new_binding(trigger_click, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value"); // should be converted to boolean.
profile->add_new_binding(trigger_touch, "/user/hand/left/input/trigger/touch,/user/hand/right/input/trigger/touch");
- profile->add_new_binding(grip, "/user/hand/left/input/squeeze/value,/user/hand/right/input/squeeze/value"); // should be converted to boolean
+ profile->add_new_binding(grip, "/user/hand/left/input/squeeze/value,/user/hand/right/input/squeeze/value"); // should be converted to boolean.
profile->add_new_binding(grip_click, "/user/hand/left/input/squeeze/value,/user/hand/right/input/squeeze/value");
- // primary on our touch controller is our thumbstick
+ // primary on our touch controller is our thumbstick.
profile->add_new_binding(primary, "/user/hand/left/input/thumbstick,/user/hand/right/input/thumbstick");
profile->add_new_binding(primary_click, "/user/hand/left/input/thumbstick/click,/user/hand/right/input/thumbstick/click");
profile->add_new_binding(primary_touch, "/user/hand/left/input/thumbstick/touch,/user/hand/right/input/thumbstick/touch");
- // touch controller has no secondary input
+ // touch controller has no secondary input.
profile->add_new_binding(haptic, "/user/hand/left/output/haptic,/user/hand/right/output/haptic");
add_interaction_profile(profile);
@@ -314,73 +314,73 @@ void OpenXRActionMap::create_default_action_sets() {
profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose");
profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose");
profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose");
- profile->add_new_binding(select_button, "/user/hand/left/input/system/click,/user/hand/right/input/system/click"); // system click may not be available
+ profile->add_new_binding(select_button, "/user/hand/left/input/system/click,/user/hand/right/input/system/click"); // system click may not be available.
profile->add_new_binding(menu_button, "/user/hand/left/input/menu/click");
- profile->add_new_binding(ax_button, "/user/hand/left/input/x/click,/user/hand/right/input/a/click"); // x on left hand, a on right hand
+ profile->add_new_binding(ax_button, "/user/hand/left/input/x/click,/user/hand/right/input/a/click"); // x on left hand, a on right hand.
profile->add_new_binding(ax_touch, "/user/hand/left/input/x/touch,/user/hand/right/input/a/touch");
- profile->add_new_binding(by_button, "/user/hand/left/input/y/click,/user/hand/right/input/b/click"); // y on left hand, b on right hand
+ profile->add_new_binding(by_button, "/user/hand/left/input/y/click,/user/hand/right/input/b/click"); // y on left hand, b on right hand.
profile->add_new_binding(by_touch, "/user/hand/left/input/y/touch,/user/hand/right/input/b/touch");
profile->add_new_binding(trigger, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value");
- profile->add_new_binding(trigger_click, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value"); // should be converted to boolean
+ profile->add_new_binding(trigger_click, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value"); // should be converted to boolean.
profile->add_new_binding(trigger_touch, "/user/hand/left/input/trigger/touch,/user/hand/right/input/trigger/touch");
- profile->add_new_binding(grip, "/user/hand/left/input/squeeze/value,/user/hand/right/input/squeeze/value"); // should be converted to boolean
+ profile->add_new_binding(grip, "/user/hand/left/input/squeeze/value,/user/hand/right/input/squeeze/value"); // should be converted to boolean.
profile->add_new_binding(grip_click, "/user/hand/left/input/squeeze/value,/user/hand/right/input/squeeze/value");
- // primary on our pico controller is our thumbstick
+ // primary on our pico controller is our thumbstick.
profile->add_new_binding(primary, "/user/hand/left/input/thumbstick,/user/hand/right/input/thumbstick");
profile->add_new_binding(primary_click, "/user/hand/left/input/thumbstick/click,/user/hand/right/input/thumbstick/click");
profile->add_new_binding(primary_touch, "/user/hand/left/input/thumbstick/touch,/user/hand/right/input/thumbstick/touch");
- // pico controller has no secondary input
+ // pico controller has no secondary input.
profile->add_new_binding(haptic, "/user/hand/left/output/haptic,/user/hand/right/output/haptic");
add_interaction_profile(profile);
- // Create our Valve index controller profile
+ // Create our Valve index controller profile.
profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/valve/index_controller");
profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose");
profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose");
profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose");
profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose");
- // index controllers have no select button we can use
+ // index controllers have no select button we can use.
profile->add_new_binding(menu_button, "/user/hand/left/input/system/click,/user/hand/right/input/system/click");
- profile->add_new_binding(ax_button, "/user/hand/left/input/a/click,/user/hand/right/input/a/click"); // a on both controllers
+ profile->add_new_binding(ax_button, "/user/hand/left/input/a/click,/user/hand/right/input/a/click"); // a on both controllers.
profile->add_new_binding(ax_touch, "/user/hand/left/input/a/touch,/user/hand/right/input/a/touch");
- profile->add_new_binding(by_button, "/user/hand/left/input/b/click,/user/hand/right/input/b/click"); // b on both controllers
+ profile->add_new_binding(by_button, "/user/hand/left/input/b/click,/user/hand/right/input/b/click"); // b on both controllers.
profile->add_new_binding(by_touch, "/user/hand/left/input/b/touch,/user/hand/right/input/b/touch");
profile->add_new_binding(trigger, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value");
profile->add_new_binding(trigger_click, "/user/hand/left/input/trigger/click,/user/hand/right/input/trigger/click");
profile->add_new_binding(trigger_touch, "/user/hand/left/input/trigger/touch,/user/hand/right/input/trigger/touch");
profile->add_new_binding(grip, "/user/hand/left/input/squeeze/value,/user/hand/right/input/squeeze/value");
- profile->add_new_binding(grip_click, "/user/hand/left/input/squeeze/value,/user/hand/right/input/squeeze/value"); // this should do a float to bool conversion
- profile->add_new_binding(grip_force, "/user/hand/left/input/squeeze/force,/user/hand/right/input/squeeze/force"); // grip force seems to be unique to the Valve Index
- // primary on our index controller is our thumbstick
+ profile->add_new_binding(grip_click, "/user/hand/left/input/squeeze/value,/user/hand/right/input/squeeze/value"); // this should do a float to bool conversion.
+ profile->add_new_binding(grip_force, "/user/hand/left/input/squeeze/force,/user/hand/right/input/squeeze/force"); // grip force seems to be unique to the Valve Index.
+ // primary on our index controller is our thumbstick.
profile->add_new_binding(primary, "/user/hand/left/input/thumbstick,/user/hand/right/input/thumbstick");
profile->add_new_binding(primary_click, "/user/hand/left/input/thumbstick/click,/user/hand/right/input/thumbstick/click");
profile->add_new_binding(primary_touch, "/user/hand/left/input/thumbstick/touch,/user/hand/right/input/thumbstick/touch");
- // secondary on our index controller is our trackpad
+ // secondary on our index controller is our trackpad.
profile->add_new_binding(secondary, "/user/hand/left/input/trackpad,/user/hand/right/input/trackpad");
profile->add_new_binding(secondary_click, "/user/hand/left/input/trackpad/force,/user/hand/right/input/trackpad/force"); // not sure if this will work but doesn't seem to support click...
profile->add_new_binding(secondary_touch, "/user/hand/left/input/trackpad/touch,/user/hand/right/input/trackpad/touch");
profile->add_new_binding(haptic, "/user/hand/left/output/haptic,/user/hand/right/output/haptic");
add_interaction_profile(profile);
- // Create our HP MR controller profile
+ // Create our HP MR controller profile.
profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/hp/mixed_reality_controller");
profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose");
profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose");
profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose");
profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose");
- // hpmr controllers have no select button we can use
+ // hpmr controllers have no select button we can use.
profile->add_new_binding(menu_button, "/user/hand/left/input/menu/click,/user/hand/right/input/menu/click");
- // hpmr controllers only register click, not touch, on our a/b/x/y buttons
- profile->add_new_binding(ax_button, "/user/hand/left/input/x/click,/user/hand/right/input/a/click"); // x on left hand, a on right hand
- profile->add_new_binding(by_button, "/user/hand/left/input/y/click,/user/hand/right/input/b/click"); // y on left hand, b on right hand
+ // hpmr controllers only register click, not touch, on our a/b/x/y buttons.
+ profile->add_new_binding(ax_button, "/user/hand/left/input/x/click,/user/hand/right/input/a/click"); // x on left hand, a on right hand.
+ profile->add_new_binding(by_button, "/user/hand/left/input/y/click,/user/hand/right/input/b/click"); // y on left hand, b on right hand.
profile->add_new_binding(trigger, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value");
profile->add_new_binding(trigger_click, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value");
profile->add_new_binding(grip, "/user/hand/left/input/squeeze/value,/user/hand/right/input/squeeze/value");
profile->add_new_binding(grip_click, "/user/hand/left/input/squeeze/value,/user/hand/right/input/squeeze/value");
- // primary on our hpmr controller is our thumbstick
+ // primary on our hpmr controller is our thumbstick.
profile->add_new_binding(primary, "/user/hand/left/input/thumbstick,/user/hand/right/input/thumbstick");
profile->add_new_binding(primary_click, "/user/hand/left/input/thumbstick/click,/user/hand/right/input/thumbstick/click");
- // No secondary on our hpmr controller
+ // No secondary on our hpmr controller.
profile->add_new_binding(haptic, "/user/hand/left/output/haptic,/user/hand/right/output/haptic");
add_interaction_profile(profile);
@@ -391,72 +391,72 @@ void OpenXRActionMap::create_default_action_sets() {
profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose");
profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose");
profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose");
- // Odyssey controllers have no select button we can use
+ // Odyssey controllers have no select button we can use.
profile->add_new_binding(menu_button, "/user/hand/left/input/menu/click,/user/hand/right/input/menu/click");
- // Odyssey controller has no a/b/x/y buttons
+ // Odyssey controller has no a/b/x/y buttons.
profile->add_new_binding(trigger, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value");
profile->add_new_binding(trigger_click, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value");
profile->add_new_binding(grip, "/user/hand/left/input/squeeze/click,/user/hand/right/input/squeeze/click");
profile->add_new_binding(grip_click, "/user/hand/left/input/squeeze/click,/user/hand/right/input/squeeze/click");
- // primary on our Odyssey controller is our thumbstick, no touch
+ // primary on our Odyssey controller is our thumbstick, no touch.
profile->add_new_binding(primary, "/user/hand/left/input/thumbstick,/user/hand/right/input/thumbstick");
profile->add_new_binding(primary_click, "/user/hand/left/input/thumbstick/click,/user/hand/right/input/thumbstick/click");
- // secondary on our Odyssey controller is our trackpad
+ // secondary on our Odyssey controller is our trackpad.
profile->add_new_binding(secondary, "/user/hand/left/input/trackpad,/user/hand/right/input/trackpad");
profile->add_new_binding(secondary_click, "/user/hand/left/input/trackpad/click,/user/hand/right/input/trackpad/click");
profile->add_new_binding(secondary_touch, "/user/hand/left/input/trackpad/touch,/user/hand/right/input/trackpad/touch");
profile->add_new_binding(haptic, "/user/hand/left/output/haptic,/user/hand/right/output/haptic");
add_interaction_profile(profile);
- // Create our Vive Cosmos controller
+ // Create our Vive Cosmos controller.
profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/htc/vive_cosmos_controller");
profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose");
profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose");
profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose");
profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose");
profile->add_new_binding(menu_button, "/user/hand/left/input/menu/click");
- profile->add_new_binding(select_button, "/user/hand/right/input/system/click"); // we'll map system to select
- profile->add_new_binding(ax_button, "/user/hand/left/input/x/click,/user/hand/right/input/a/click"); // x on left hand, a on right hand
- profile->add_new_binding(by_button, "/user/hand/left/input/y/click,/user/hand/right/input/b/click"); // y on left hand, b on right hand
+ profile->add_new_binding(select_button, "/user/hand/right/input/system/click"); // we'll map system to select.
+ profile->add_new_binding(ax_button, "/user/hand/left/input/x/click,/user/hand/right/input/a/click"); // x on left hand, a on right hand.
+ profile->add_new_binding(by_button, "/user/hand/left/input/y/click,/user/hand/right/input/b/click"); // y on left hand, b on right hand.
profile->add_new_binding(trigger, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value");
profile->add_new_binding(trigger_click, "/user/hand/left/input/trigger/click,/user/hand/right/input/trigger/click");
profile->add_new_binding(grip, "/user/hand/left/input/squeeze/click,/user/hand/right/input/squeeze/click");
profile->add_new_binding(grip_click, "/user/hand/left/input/squeeze/click,/user/hand/right/input/squeeze/click");
- // primary on our Cosmos controller is our thumbstick
+ // primary on our Cosmos controller is our thumbstick.
profile->add_new_binding(primary, "/user/hand/left/input/thumbstick,/user/hand/right/input/thumbstick");
profile->add_new_binding(primary_click, "/user/hand/left/input/thumbstick/click,/user/hand/right/input/thumbstick/click");
profile->add_new_binding(primary_touch, "/user/hand/left/input/thumbstick/touch,/user/hand/right/input/thumbstick/touch");
- // No secondary on our cosmos controller
+ // No secondary on our cosmos controller.
profile->add_new_binding(haptic, "/user/hand/left/output/haptic,/user/hand/right/output/haptic");
add_interaction_profile(profile);
- // Create our Vive Focus 3 controller
+ // Create our Vive Focus 3 controller.
// Note, Vive Focus 3 currently is not yet supported as a stand alone device
- // however HTC currently has a beta OpenXR runtime in testing we may support in the near future
+ // however HTC currently has a beta OpenXR runtime in testing we may support in the near future.
profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/htc/vive_focus3_controller");
profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose");
profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose");
profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose");
profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose");
profile->add_new_binding(menu_button, "/user/hand/left/input/menu/click");
- profile->add_new_binding(select_button, "/user/hand/right/input/system/click"); // we'll map system to select
- profile->add_new_binding(ax_button, "/user/hand/left/input/x/click,/user/hand/right/input/a/click"); // x on left hand, a on right hand
- profile->add_new_binding(by_button, "/user/hand/left/input/y/click,/user/hand/right/input/b/click"); // y on left hand, b on right hand
+ profile->add_new_binding(select_button, "/user/hand/right/input/system/click"); // we'll map system to select.
+ profile->add_new_binding(ax_button, "/user/hand/left/input/x/click,/user/hand/right/input/a/click"); // x on left hand, a on right hand.
+ profile->add_new_binding(by_button, "/user/hand/left/input/y/click,/user/hand/right/input/b/click"); // y on left hand, b on right hand.
profile->add_new_binding(trigger, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value");
profile->add_new_binding(trigger_click, "/user/hand/left/input/trigger/click,/user/hand/right/input/trigger/click");
profile->add_new_binding(trigger_touch, "/user/hand/left/input/trigger/touch,/user/hand/right/input/trigger/touch");
profile->add_new_binding(grip, "/user/hand/left/input/squeeze/click,/user/hand/right/input/squeeze/click");
profile->add_new_binding(grip_click, "/user/hand/left/input/squeeze/click,/user/hand/right/input/squeeze/click");
- // primary on our Focus 3 controller is our thumbstick
+ // primary on our Focus 3 controller is our thumbstick.
profile->add_new_binding(primary, "/user/hand/left/input/thumbstick,/user/hand/right/input/thumbstick");
profile->add_new_binding(primary_click, "/user/hand/left/input/thumbstick/click,/user/hand/right/input/thumbstick/click");
profile->add_new_binding(primary_touch, "/user/hand/left/input/thumbstick/touch,/user/hand/right/input/thumbstick/touch");
- // We only have a thumb rest
+ // We only have a thumb rest.
profile->add_new_binding(secondary_touch, "/user/hand/left/input/thumbrest/touch,/user/hand/right/input/thumbrest/touch");
profile->add_new_binding(haptic, "/user/hand/left/output/haptic,/user/hand/right/output/haptic");
add_interaction_profile(profile);
- // Create our Huawei controller
+ // Create our Huawei controller.
profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/huawei/controller");
profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose");
profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose");
@@ -465,17 +465,17 @@ void OpenXRActionMap::create_default_action_sets() {
profile->add_new_binding(menu_button, "/user/hand/left/input/home/click,/user/hand/right/input/home/click");
profile->add_new_binding(trigger, "/user/hand/left/input/trigger/value,/user/hand/right/input/trigger/value");
profile->add_new_binding(trigger_click, "/user/hand/left/input/trigger/click,/user/hand/right/input/trigger/click");
- // primary on our Huawei controller is our trackpad
+ // primary on our Huawei controller is our trackpad.
profile->add_new_binding(primary, "/user/hand/left/input/trackpad,/user/hand/right/input/trackpad");
profile->add_new_binding(primary_click, "/user/hand/left/input/trackpad/click,/user/hand/right/input/trackpad/click");
profile->add_new_binding(primary_touch, "/user/hand/left/input/trackpad/touch,/user/hand/right/input/trackpad/touch");
profile->add_new_binding(haptic, "/user/hand/left/output/haptic,/user/hand/right/output/haptic");
add_interaction_profile(profile);
- // Create our HTC Vive tracker profile
+ // Create our HTC Vive tracker profile.
profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/htc/vive_tracker_htcx");
profile->add_new_binding(default_pose,
- // "/user/vive_tracker_htcx/role/handheld_object/input/grip/pose," <-- getting errors on this one
+ // "/user/vive_tracker_htcx/role/handheld_object/input/grip/pose," <-- getting errors on this one.
"/user/vive_tracker_htcx/role/left_foot/input/grip/pose,"
"/user/vive_tracker_htcx/role/right_foot/input/grip/pose,"
"/user/vive_tracker_htcx/role/left_shoulder/input/grip/pose,"
@@ -489,7 +489,7 @@ void OpenXRActionMap::create_default_action_sets() {
"/user/vive_tracker_htcx/role/camera/input/grip/pose,"
"/user/vive_tracker_htcx/role/keyboard/input/grip/pose");
profile->add_new_binding(haptic,
- // "/user/vive_tracker_htcx/role/handheld_object/output/haptic," <-- getting errors on this one
+ // "/user/vive_tracker_htcx/role/handheld_object/output/haptic," <-- getting errors on this one.
"/user/vive_tracker_htcx/role/left_foot/output/haptic,"
"/user/vive_tracker_htcx/role/right_foot/output/haptic,"
"/user/vive_tracker_htcx/role/left_shoulder/output/haptic,"
@@ -504,10 +504,30 @@ void OpenXRActionMap::create_default_action_sets() {
"/user/vive_tracker_htcx/role/keyboard/output/haptic");
add_interaction_profile(profile);
- // Create our eye gaze interaction profile
+ // Create our eye gaze interaction profile.
profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/ext/eye_gaze_interaction");
profile->add_new_binding(default_pose, "/user/eyes_ext/input/gaze_ext/pose");
add_interaction_profile(profile);
+
+ // Create our hand interaction profile.
+ profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/ext/hand_interaction_ext");
+ profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose");
+ profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose");
+ profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose");
+ profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose");
+
+ // Use pinch as primary.
+ profile->add_new_binding(primary, "/user/hand/left/input/pinch_ext/value,/user/hand/right/input/pinch_ext/value");
+ profile->add_new_binding(primary_click, "/user/hand/left/input/pinch_ext/ready_ext,/user/hand/right/input/pinch_ext/ready_ext");
+
+ // Use activation as secondary.
+ profile->add_new_binding(secondary, "/user/hand/left/input/aim_activate_ext/value,/user/hand/right/input/aim_activate_ext/value");
+ profile->add_new_binding(secondary_click, "/user/hand/left/input/aim_activate_ext/ready_ext,/user/hand/right/input/aim_activate_ext/ready_ext");
+
+ // We link grasp to our grip.
+ profile->add_new_binding(grip, "/user/hand/left/input/grasp_ext/value,/user/hand/right/input/grasp_ext/value");
+ profile->add_new_binding(grip_click, "/user/hand/left/input/grasp_ext/ready_ext,/user/hand/right/input/grasp_ext/ready_ext");
+ add_interaction_profile(profile);
}
void OpenXRActionMap::create_editor_action_sets() {
diff --git a/modules/openxr/doc_classes/OpenXRInterface.xml b/modules/openxr/doc_classes/OpenXRInterface.xml
index 9ae59a12af93..86ba1416c824 100644
--- a/modules/openxr/doc_classes/OpenXRInterface.xml
+++ b/modules/openxr/doc_classes/OpenXRInterface.xml
@@ -106,6 +106,13 @@
[b]Note:[/b] This feature is only available on the compatibility renderer and currently only available on some stand alone headsets. For Vulkan set [member Viewport.vrs_mode] to [code]VRS_XR[/code] on desktop.
+
+
+
+ Returns [code]true[/code] if OpenXR's hand interaction profile is supported and enabled.
+ [b]Note:[/b] This only returns a valid value after OpenXR has been initialized.
+
+
diff --git a/modules/openxr/extensions/openxr_hand_interaction_extension.cpp b/modules/openxr/extensions/openxr_hand_interaction_extension.cpp
new file mode 100644
index 000000000000..65de4b23c4a2
--- /dev/null
+++ b/modules/openxr/extensions/openxr_hand_interaction_extension.cpp
@@ -0,0 +1,97 @@
+/**************************************************************************/
+/* openxr_hand_interaction_extension.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "openxr_hand_interaction_extension.h"
+
+#include "../action_map/openxr_interaction_profile_metadata.h"
+#include "core/config/project_settings.h"
+
+OpenXRHandInteractionExtension *OpenXRHandInteractionExtension::singleton = nullptr;
+
+OpenXRHandInteractionExtension *OpenXRHandInteractionExtension::get_singleton() {
+ return singleton;
+}
+
+OpenXRHandInteractionExtension::OpenXRHandInteractionExtension() {
+ singleton = this;
+}
+
+OpenXRHandInteractionExtension::~OpenXRHandInteractionExtension() {
+ singleton = nullptr;
+}
+
+HashMap OpenXRHandInteractionExtension::get_requested_extensions() {
+ HashMap request_extensions;
+
+ // Only enable this extension when requested.
+ // We still register our meta data or the action map editor will fail.
+ if (GLOBAL_GET("xr/openxr/extensions/hand_interaction_profile")) {
+ request_extensions[XR_EXT_HAND_INTERACTION_EXTENSION_NAME] = &available;
+ }
+
+ return request_extensions;
+}
+
+bool OpenXRHandInteractionExtension::is_available() {
+ return available;
+}
+
+void OpenXRHandInteractionExtension::on_register_metadata() {
+ OpenXRInteractionProfileMetadata *metadata = OpenXRInteractionProfileMetadata::get_singleton();
+ ERR_FAIL_NULL(metadata);
+
+ // Hand interaction profile
+ metadata->register_interaction_profile("Hand interaction", "/interaction_profiles/ext/hand_interaction_ext", XR_EXT_HAND_INTERACTION_EXTENSION_NAME);
+ metadata->register_io_path("/interaction_profiles/ext/hand_interaction_ext", "Grip pose", "/user/hand/left", "/user/hand/left/input/grip/pose", "", OpenXRAction::OPENXR_ACTION_POSE);
+ metadata->register_io_path("/interaction_profiles/ext/hand_interaction_ext", "Grip pose", "/user/hand/right", "/user/hand/right/input/grip/pose", "", OpenXRAction::OPENXR_ACTION_POSE);
+ metadata->register_io_path("/interaction_profiles/ext/hand_interaction_ext", "Aim pose", "/user/hand/left", "/user/hand/left/input/aim/pose", "", OpenXRAction::OPENXR_ACTION_POSE);
+ metadata->register_io_path("/interaction_profiles/ext/hand_interaction_ext", "Aim pose", "/user/hand/right", "/user/hand/right/input/aim/pose", "", OpenXRAction::OPENXR_ACTION_POSE);
+ metadata->register_io_path("/interaction_profiles/ext/hand_interaction_ext", "Pinch pose", "/user/hand/left", "/user/hand/left/input/pinch_ext/pose", "", OpenXRAction::OPENXR_ACTION_POSE);
+ metadata->register_io_path("/interaction_profiles/ext/hand_interaction_ext", "Pinch pose", "/user/hand/right", "/user/hand/right/input/pinch_ext/pose", "", OpenXRAction::OPENXR_ACTION_POSE);
+ metadata->register_io_path("/interaction_profiles/ext/hand_interaction_ext", "Poke pose", "/user/hand/left", "/user/hand/left/input/poke_ext/pose", "", OpenXRAction::OPENXR_ACTION_POSE);
+ metadata->register_io_path("/interaction_profiles/ext/hand_interaction_ext", "Poke pose", "/user/hand/right", "/user/hand/right/input/poke_ext/pose", "", OpenXRAction::OPENXR_ACTION_POSE);
+ metadata->register_io_path("/interaction_profiles/ext/hand_interaction_ext", "Palm pose", "/user/hand/left", "/user/hand/left/input/palm_ext/pose", XR_EXT_PALM_POSE_EXTENSION_NAME, OpenXRAction::OPENXR_ACTION_POSE);
+ metadata->register_io_path("/interaction_profiles/ext/hand_interaction_ext", "Palm pose", "/user/hand/right", "/user/hand/right/input/palm_ext/pose", XR_EXT_PALM_POSE_EXTENSION_NAME, OpenXRAction::OPENXR_ACTION_POSE);
+
+ metadata->register_io_path("/interaction_profiles/ext/hand_interaction_ext", "Pinch", "/user/hand/left", "/user/hand/left/input/pinch_ext/value", "", OpenXRAction::OPENXR_ACTION_FLOAT);
+ metadata->register_io_path("/interaction_profiles/ext/hand_interaction_ext", "Pinch", "/user/hand/right", "/user/hand/right/input/pinch_ext/value", "", OpenXRAction::OPENXR_ACTION_FLOAT);
+ metadata->register_io_path("/interaction_profiles/ext/hand_interaction_ext", "Pinch ready", "/user/hand/left", "/user/hand/left/input/pinch_ext/ready_ext", "", OpenXRAction::OPENXR_ACTION_BOOL);
+ metadata->register_io_path("/interaction_profiles/ext/hand_interaction_ext", "Pinch ready", "/user/hand/right", "/user/hand/right/input/pinch_ext/ready_ext", "", OpenXRAction::OPENXR_ACTION_BOOL);
+
+ metadata->register_io_path("/interaction_profiles/ext/hand_interaction_ext", "Aim activate", "/user/hand/left", "/user/hand/left/input/aim_activate_ext/value", "", OpenXRAction::OPENXR_ACTION_FLOAT);
+ metadata->register_io_path("/interaction_profiles/ext/hand_interaction_ext", "Aim activate", "/user/hand/right", "/user/hand/right/input/aim_activate_ext/value", "", OpenXRAction::OPENXR_ACTION_FLOAT);
+ metadata->register_io_path("/interaction_profiles/ext/hand_interaction_ext", "Aim activate ready", "/user/hand/left", "/user/hand/left/input/aim_activate_ext/ready_ext", "", OpenXRAction::OPENXR_ACTION_BOOL);
+ metadata->register_io_path("/interaction_profiles/ext/hand_interaction_ext", "Aim activate ready", "/user/hand/right", "/user/hand/right/input/aim_activate_ext/ready_ext", "", OpenXRAction::OPENXR_ACTION_BOOL);
+
+ metadata->register_io_path("/interaction_profiles/ext/hand_interaction_ext", "Grasp", "/user/hand/left", "/user/hand/left/input/grasp_ext/value", "", OpenXRAction::OPENXR_ACTION_FLOAT);
+ metadata->register_io_path("/interaction_profiles/ext/hand_interaction_ext", "Grasp", "/user/hand/right", "/user/hand/right/input/grasp_ext/value", "", OpenXRAction::OPENXR_ACTION_FLOAT);
+ metadata->register_io_path("/interaction_profiles/ext/hand_interaction_ext", "Grasp ready", "/user/hand/left", "/user/hand/left/input/grasp_ext/ready_ext", "", OpenXRAction::OPENXR_ACTION_BOOL);
+ metadata->register_io_path("/interaction_profiles/ext/hand_interaction_ext", "Grasp ready", "/user/hand/right", "/user/hand/right/input/grasp_ext/ready_ext", "", OpenXRAction::OPENXR_ACTION_BOOL);
+}
diff --git a/modules/openxr/extensions/openxr_hand_interaction_extension.h b/modules/openxr/extensions/openxr_hand_interaction_extension.h
new file mode 100644
index 000000000000..789e300c0b7c
--- /dev/null
+++ b/modules/openxr/extensions/openxr_hand_interaction_extension.h
@@ -0,0 +1,72 @@
+/**************************************************************************/
+/* openxr_hand_interaction_extension.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef OPENXR_HAND_INTERACTION_EXTENSION_H
+#define OPENXR_HAND_INTERACTION_EXTENSION_H
+
+#include "openxr_extension_wrapper.h"
+
+// When supported the hand interaction extension introduces an interaction
+// profile that becomes active when the user either lets go of their
+// controllers or isn't using controllers at all.
+//
+// The OpenXR specification states that all XR runtimes that support this
+// interaction profile should also allow it's controller to use this
+// interaction profile.
+// This means that if you only supply this interaction profile in your
+// action map, it should work both when the player is holding a controller
+// or using visual hand tracking.
+//
+// This allows easier portability between games that use controller
+// tracking or hand tracking.
+//
+// See: https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#XR_EXT_hand_interaction
+// for more information.
+
+class OpenXRHandInteractionExtension : public OpenXRExtensionWrapper {
+public:
+ static OpenXRHandInteractionExtension *get_singleton();
+
+ OpenXRHandInteractionExtension();
+ virtual ~OpenXRHandInteractionExtension() override;
+
+ virtual HashMap get_requested_extensions() override;
+
+ bool is_available();
+
+ virtual void on_register_metadata() override;
+
+private:
+ static OpenXRHandInteractionExtension *singleton;
+
+ bool available = false;
+};
+
+#endif // OPENXR_HAND_INTERACTION_EXTENSION_H
diff --git a/modules/openxr/openxr_interface.cpp b/modules/openxr/openxr_interface.cpp
index def1150b8380..39a61d1b4d26 100644
--- a/modules/openxr/openxr_interface.cpp
+++ b/modules/openxr/openxr_interface.cpp
@@ -35,6 +35,7 @@
#include "servers/rendering/rendering_server_globals.h"
#include "extensions/openxr_eye_gaze_interaction.h"
+#include "extensions/openxr_hand_interaction_extension.h"
#include "thirdparty/openxr/include/openxr/openxr.h"
void OpenXRInterface::_bind_methods() {
@@ -93,6 +94,7 @@ void OpenXRInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_hand_joint_angular_velocity", "hand", "joint"), &OpenXRInterface::get_hand_joint_angular_velocity);
ClassDB::bind_method(D_METHOD("is_hand_tracking_supported"), &OpenXRInterface::is_hand_tracking_supported);
+ ClassDB::bind_method(D_METHOD("is_hand_interaction_supported"), &OpenXRInterface::is_hand_interaction_supported);
ClassDB::bind_method(D_METHOD("is_eye_gaze_interaction_supported"), &OpenXRInterface::is_eye_gaze_interaction_supported);
BIND_ENUM_CONSTANT(HAND_LEFT);
@@ -808,6 +810,21 @@ bool OpenXRInterface::is_hand_tracking_supported() {
}
}
+bool OpenXRInterface::is_hand_interaction_supported() const {
+ if (openxr_api == nullptr) {
+ return false;
+ } else if (!openxr_api->is_initialized()) {
+ return false;
+ } else {
+ OpenXRHandInteractionExtension *hand_interaction_ext = OpenXRHandInteractionExtension::get_singleton();
+ if (hand_interaction_ext == nullptr) {
+ return false;
+ } else {
+ return hand_interaction_ext->is_available();
+ }
+ }
+}
+
bool OpenXRInterface::is_eye_gaze_interaction_supported() {
if (openxr_api == nullptr) {
return false;
diff --git a/modules/openxr/openxr_interface.h b/modules/openxr/openxr_interface.h
index 4c42fe60242a..ac333047576d 100644
--- a/modules/openxr/openxr_interface.h
+++ b/modules/openxr/openxr_interface.h
@@ -133,6 +133,7 @@ class OpenXRInterface : public XRInterface {
virtual TrackingStatus get_tracking_status() const override;
bool is_hand_tracking_supported();
+ bool is_hand_interaction_supported() const;
bool is_eye_gaze_interaction_supported();
bool initialize_on_startup() const;
diff --git a/modules/openxr/register_types.cpp b/modules/openxr/register_types.cpp
index eb0527f07c4f..85514737f269 100644
--- a/modules/openxr/register_types.cpp
+++ b/modules/openxr/register_types.cpp
@@ -49,6 +49,7 @@
#include "extensions/openxr_composition_layer_extension.h"
#include "extensions/openxr_eye_gaze_interaction.h"
#include "extensions/openxr_fb_display_refresh_rate_extension.h"
+#include "extensions/openxr_hand_interaction_extension.h"
#include "extensions/openxr_hand_tracking_extension.h"
#include "extensions/openxr_htc_controller_extension.h"
#include "extensions/openxr_htc_vive_tracker_extension.h"
@@ -124,6 +125,7 @@ void initialize_openxr_module(ModuleInitializationLevel p_level) {
OpenXRAPI::register_extension_wrapper(memnew(OpenXRML2ControllerExtension));
OpenXRAPI::register_extension_wrapper(memnew(OpenXRMetaControllerExtension));
OpenXRAPI::register_extension_wrapper(memnew(OpenXREyeGazeInteractionExtension));
+ OpenXRAPI::register_extension_wrapper(memnew(OpenXRHandInteractionExtension));
// register gated extensions
if (GLOBAL_GET("xr/openxr/extensions/hand_tracking")) {