-
-
Notifications
You must be signed in to change notification settings - Fork 21.5k
/
Copy pathdetect.py
951 lines (775 loc) · 32.4 KB
/
detect.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
import os
import re
import subprocess
import sys
from typing import TYPE_CHECKING
import methods
from methods import print_error, print_warning
from platform_methods import detect_arch, validate_arch
if TYPE_CHECKING:
from SCons.Script.SConscript import SConsEnvironment
# To match other platforms
STACK_SIZE = 8388608
STACK_SIZE_SANITIZERS = 30 * 1024 * 1024
def get_name():
return "Windows"
def try_cmd(test, prefix, arch, check_clang=False):
archs = ["x86_64", "x86_32", "arm64", "arm32"]
if arch:
archs = [arch]
for a in archs:
try:
out = subprocess.Popen(
get_mingw_bin_prefix(prefix, a) + test,
shell=True,
stderr=subprocess.PIPE,
stdout=subprocess.PIPE,
)
outs, errs = out.communicate()
if out.returncode == 0:
if check_clang and not outs.startswith(b"clang"):
return False
return True
except Exception:
pass
return False
def can_build():
if os.name == "nt":
# Building natively on Windows
# If VCINSTALLDIR is set in the OS environ, use traditional Godot logic to set up MSVC
if os.getenv("VCINSTALLDIR"): # MSVC, manual setup
return True
# Otherwise, let SCons find MSVC if installed, or else MinGW.
# Since we're just returning True here, if there's no compiler
# installed, we'll get errors when it tries to build with the
# null compiler.
return True
if os.name == "posix":
# Cross-compiling with MinGW-w64 (old MinGW32 is not supported)
prefix = os.getenv("MINGW_PREFIX", "")
if try_cmd("gcc --version", prefix, "") or try_cmd("clang --version", prefix, ""):
return True
return False
def get_mingw_bin_prefix(prefix, arch):
bin_prefix = (os.path.normpath(os.path.join(prefix, "bin")) + os.sep) if prefix else ""
ARCH_PREFIXES = {
"x86_64": "x86_64-w64-mingw32-",
"x86_32": "i686-w64-mingw32-",
"arm32": "armv7-w64-mingw32-",
"arm64": "aarch64-w64-mingw32-",
}
arch_prefix = ARCH_PREFIXES[arch] if arch else ""
return bin_prefix + arch_prefix
def get_detected(env: "SConsEnvironment", tool: str) -> str:
checks = [
get_mingw_bin_prefix(env["mingw_prefix"], env["arch"]) + tool,
get_mingw_bin_prefix(env["mingw_prefix"], "") + tool,
]
return str(env.Detect(checks))
def detect_build_env_arch():
msvc_target_aliases = {
"amd64": "x86_64",
"i386": "x86_32",
"i486": "x86_32",
"i586": "x86_32",
"i686": "x86_32",
"x86": "x86_32",
"x64": "x86_64",
"x86_64": "x86_64",
"arm": "arm32",
"arm64": "arm64",
"aarch64": "arm64",
}
if os.getenv("VCINSTALLDIR") or os.getenv("VCTOOLSINSTALLDIR"):
if os.getenv("Platform"):
msvc_arch = os.getenv("Platform").lower()
if msvc_arch in msvc_target_aliases.keys():
return msvc_target_aliases[msvc_arch]
if os.getenv("VSCMD_ARG_TGT_ARCH"):
msvc_arch = os.getenv("VSCMD_ARG_TGT_ARCH").lower()
if msvc_arch in msvc_target_aliases.keys():
return msvc_target_aliases[msvc_arch]
# Pre VS 2017 checks.
if os.getenv("VCINSTALLDIR"):
PATH = os.getenv("PATH").upper()
VCINSTALLDIR = os.getenv("VCINSTALLDIR").upper()
path_arch = {
"BIN\\x86_ARM;": "arm32",
"BIN\\amd64_ARM;": "arm32",
"BIN\\x86_ARM64;": "arm64",
"BIN\\amd64_ARM64;": "arm64",
"BIN\\x86_amd64;": "a86_64",
"BIN\\amd64;": "x86_64",
"BIN\\amd64_x86;": "x86_32",
"BIN;": "x86_32",
}
for path, arch in path_arch.items():
final_path = VCINSTALLDIR + path
if final_path in PATH:
return arch
# VS 2017 and newer.
if os.getenv("VCTOOLSINSTALLDIR"):
host_path_index = os.getenv("PATH").upper().find(os.getenv("VCTOOLSINSTALLDIR").upper() + "BIN\\HOST")
if host_path_index > -1:
first_path_arch = os.getenv("PATH")[host_path_index:].split(";")[0].rsplit("\\", 1)[-1].lower()
if first_path_arch in msvc_target_aliases.keys():
return msvc_target_aliases[first_path_arch]
msys_target_aliases = {
"mingw32": "x86_32",
"mingw64": "x86_64",
"ucrt64": "x86_64",
"clang64": "x86_64",
"clang32": "x86_32",
"clangarm64": "arm64",
}
if os.getenv("MSYSTEM"):
msys_arch = os.getenv("MSYSTEM").lower()
if msys_arch in msys_target_aliases.keys():
return msys_target_aliases[msys_arch]
return ""
def get_tools(env: "SConsEnvironment"):
if os.name != "nt" or env["use_mingw"]:
return ["mingw"]
else:
return ["default"]
def get_opts():
from SCons.Variables import BoolVariable, EnumVariable
mingw = os.getenv("MINGW_PREFIX", "")
# Direct3D 12 SDK dependencies folder.
d3d12_deps_folder = os.getenv("LOCALAPPDATA")
if d3d12_deps_folder:
d3d12_deps_folder = os.path.join(d3d12_deps_folder, "Godot", "build_deps")
else:
# Cross-compiling, the deps install script puts things in `bin`.
# Getting an absolute path to it is a bit hacky in Python.
try:
import inspect
caller_frame = inspect.stack()[1]
caller_script_dir = os.path.dirname(os.path.abspath(caller_frame[1]))
d3d12_deps_folder = os.path.join(caller_script_dir, "bin", "build_deps")
except Exception: # Give up.
d3d12_deps_folder = ""
return [
("mingw_prefix", "MinGW prefix", mingw),
# Targeted Windows version: 7 (and later), minimum supported version
# XP support dropped after EOL due to missing API for IPv6 and other issues
# Vista support dropped after EOL due to GH-10243
(
"target_win_version",
"Targeted Windows version, >= 0x0601 (Windows 7)",
"0x0601",
),
EnumVariable("windows_subsystem", "Windows subsystem", "gui", ("gui", "console")),
(
"msvc_version",
"MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.",
None,
),
BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed.", False),
BoolVariable("use_llvm", "Use the LLVM compiler", False),
BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True),
BoolVariable("use_asan", "Use address sanitizer (ASAN)", False),
BoolVariable("use_ubsan", "Use LLVM compiler undefined behavior sanitizer (UBSAN)", False),
BoolVariable("debug_crt", "Compile with MSVC's debug CRT (/MDd)", False),
BoolVariable("incremental_link", "Use MSVC incremental linking. May increase or decrease build times.", False),
BoolVariable("silence_msvc", "Silence MSVC's cl/link stdout bloat, redirecting any errors to stderr.", True),
("angle_libs", "Path to the ANGLE static libraries", ""),
# Direct3D 12 support.
(
"mesa_libs",
"Path to the MESA/NIR static libraries (required for D3D12)",
os.path.join(d3d12_deps_folder, "mesa"),
),
(
"agility_sdk_path",
"Path to the Agility SDK distribution (optional for D3D12)",
os.path.join(d3d12_deps_folder, "agility_sdk"),
),
BoolVariable(
"agility_sdk_multiarch",
"Whether the Agility SDK DLLs will be stored in arch-specific subdirectories",
False,
),
BoolVariable("use_pix", "Use PIX (Performance tuning and debugging for DirectX 12) runtime", False),
(
"pix_path",
"Path to the PIX runtime distribution (optional for D3D12)",
os.path.join(d3d12_deps_folder, "pix"),
),
]
def get_doc_classes():
return [
"EditorExportPlatformWindows",
]
def get_doc_path():
return "doc_classes"
def get_flags():
arch = detect_build_env_arch() or detect_arch()
return {
"arch": arch,
"supported": ["d3d12", "mono", "xaudio2"],
}
def setup_msvc_manual(env: "SConsEnvironment"):
"""Running from VCVARS environment"""
env_arch = detect_build_env_arch()
if env["arch"] != env_arch:
print_error(
"Arch argument (%s) is not matching Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings) that is being used to run SCons (%s).\n"
"Run SCons again without arch argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you."
% (env["arch"], env_arch)
)
sys.exit(255)
print("Using VCVARS-determined MSVC, arch %s" % (env_arch))
def setup_msvc_auto(env: "SConsEnvironment"):
"""Set up MSVC using SCons's auto-detection logic"""
# If MSVC_VERSION is set by SCons, we know MSVC is installed.
# But we may want a different version or target arch.
# Valid architectures for MSVC's TARGET_ARCH:
# ['amd64', 'emt64', 'i386', 'i486', 'i586', 'i686', 'ia64', 'itanium', 'x86', 'x86_64', 'arm', 'arm64', 'aarch64']
# Our x86_64 and arm64 are the same, and we need to map the 32-bit
# architectures to other names since MSVC isn't as explicit.
# The rest we don't need to worry about because they are
# aliases or aren't supported by Godot (itanium & ia64).
msvc_arch_aliases = {"x86_32": "x86", "arm32": "arm"}
if env["arch"] in msvc_arch_aliases.keys():
env["TARGET_ARCH"] = msvc_arch_aliases[env["arch"]]
else:
env["TARGET_ARCH"] = env["arch"]
# The env may have already been set up with default MSVC tools, so
# reset a few things so we can set it up with the tools we want.
# (Ideally we'd decide on the tool config before configuring any
# environment, and just set the env up once, but this function runs
# on an existing env so this is the simplest way.)
env["MSVC_SETUP_RUN"] = False # Need to set this to re-run the tool
env["MSVS_VERSION"] = None
env["MSVC_VERSION"] = None
if "msvc_version" in env:
env["MSVC_VERSION"] = env["msvc_version"]
env.Tool("msvc")
env.Tool("mssdk") # we want the MS SDK
# Re-add potentially overwritten flags.
env.AppendUnique(CCFLAGS=env.get("ccflags", "").split())
env.AppendUnique(CXXFLAGS=env.get("cxxflags", "").split())
env.AppendUnique(CFLAGS=env.get("cflags", "").split())
env.AppendUnique(RCFLAGS=env.get("rcflags", "").split())
# Note: actual compiler version can be found in env['MSVC_VERSION'], e.g. "14.1" for VS2015
print("Using SCons-detected MSVC version %s, arch %s" % (env["MSVC_VERSION"], env["arch"]))
def setup_mingw(env: "SConsEnvironment"):
"""Set up env for use with mingw"""
env_arch = detect_build_env_arch()
if os.getenv("MSYSTEM") == "MSYS":
print_error(
"Running from base MSYS2 console/environment, use target specific environment instead (e.g., mingw32, mingw64, clang32, clang64)."
)
sys.exit(255)
if env_arch != "" and env["arch"] != env_arch:
print_error(
"Arch argument (%s) is not matching MSYS2 console/environment that is being used to run SCons (%s).\n"
"Run SCons again without arch argument (example: scons p=windows) and SCons will attempt to detect what MSYS2 compiler will be executed and inform you."
% (env["arch"], env_arch)
)
sys.exit(255)
if not try_cmd("gcc --version", env["mingw_prefix"], env["arch"]) and not try_cmd(
"clang --version", env["mingw_prefix"], env["arch"]
):
print_error("No valid compilers found, use MINGW_PREFIX environment variable to set MinGW path.")
sys.exit(255)
print("Using MinGW, arch %s" % (env["arch"]))
def configure_msvc(env: "SConsEnvironment", vcvars_msvc_config):
"""Configure env to work with MSVC"""
## Build type
# TODO: Re-evaluate the need for this / streamline with common config.
if env["target"] == "template_release":
env.Append(LINKFLAGS=["/ENTRY:mainCRTStartup"])
if env["windows_subsystem"] == "gui":
env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS"])
else:
env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"])
## Compile/link flags
if env["use_llvm"]:
env["CC"] = "clang-cl"
env["CXX"] = "clang-cl"
env["LINK"] = "lld-link"
env["AR"] = "llvm-lib"
env.AppendUnique(CPPDEFINES=["R128_STDC_ONLY"])
env.extra_suffix = ".llvm" + env.extra_suffix
# Ensure intellisense tools like `compile_commands.json` play nice with MSVC syntax.
env["CPPDEFPREFIX"] = "-D"
env["INCPREFIX"] = "-I"
env.AppendUnique(CPPDEFINES=[("alloca", "_alloca")])
if env["silence_msvc"] and not env.GetOption("clean"):
from tempfile import mkstemp
# Ensure we have a location to write captured output to, in case of false positives.
capture_path = methods.base_folder_path + "platform/windows/msvc_capture.log"
with open(capture_path, "wt", encoding="utf-8"):
pass
old_spawn = env["SPAWN"]
re_redirect_stream = re.compile(r"^[12]?>")
re_cl_capture = re.compile(r"^.+\.(c|cc|cpp|cxx|c[+]{2})$", re.IGNORECASE)
re_link_capture = re.compile(r'\s{3}\S.+\s(?:"[^"]+.lib"|\S+.lib)\s.+\s(?:"[^"]+.exp"|\S+.exp)')
def spawn_capture(sh, escape, cmd, args, env):
# We only care about cl/link, process everything else as normal.
if args[0] not in ["cl", "link"]:
return old_spawn(sh, escape, cmd, args, env)
# Process as normal if the user is manually rerouting output.
for arg in args:
if re_redirect_stream.match(arg):
return old_spawn(sh, escape, cmd, args, env)
tmp_stdout, tmp_stdout_name = mkstemp()
os.close(tmp_stdout)
args.append(f">{tmp_stdout_name}")
ret = old_spawn(sh, escape, cmd, args, env)
try:
with open(tmp_stdout_name, "r", encoding=sys.stdout.encoding, errors="replace") as tmp_stdout:
lines = tmp_stdout.read().splitlines()
os.remove(tmp_stdout_name)
except OSError:
pass
# Early process no lines (OSError)
if not lines:
return ret
is_cl = args[0] == "cl"
content = ""
caught = False
for line in lines:
# These conditions are far from all-encompassing, but are specialized
# for what can be reasonably expected to show up in the repository.
if not caught and (is_cl and re_cl_capture.match(line)) or (not is_cl and re_link_capture.match(line)):
caught = True
try:
with open(capture_path, "a", encoding=sys.stdout.encoding) as log:
log.write(line + "\n")
except OSError:
print_warning(f'Failed to log captured line: "{line}".')
continue
content += line + "\n"
# Content remaining assumed to be an error/warning.
if content:
sys.stderr.write(content)
return ret
env["SPAWN"] = spawn_capture
if env["debug_crt"]:
# Always use dynamic runtime, static debug CRT breaks thread_local.
env.AppendUnique(CCFLAGS=["/MDd"])
else:
if env["use_static_cpp"]:
env.AppendUnique(CCFLAGS=["/MT"])
else:
env.AppendUnique(CCFLAGS=["/MD"])
# MSVC incremental linking is broken and may _increase_ link time (GH-77968).
if not env["incremental_link"]:
env.Append(LINKFLAGS=["/INCREMENTAL:NO"])
if env["arch"] == "x86_32":
env["x86_libtheora_opt_vc"] = True
env.Append(CCFLAGS=["/fp:strict"])
env.AppendUnique(CCFLAGS=["/Gd", "/GR", "/nologo"])
env.AppendUnique(CCFLAGS=["/utf-8"]) # Force to use Unicode encoding.
# Once it was thought that only debug builds would be too large,
# but this has recently stopped being true. See the mingw function
# for notes on why this shouldn't be enabled for gcc
env.AppendUnique(CCFLAGS=["/bigobj"])
if vcvars_msvc_config: # should be automatic if SCons found it
if os.getenv("WindowsSdkDir") is not None:
env.Prepend(CPPPATH=[str(os.getenv("WindowsSdkDir")) + "/Include"])
else:
print_warning("Missing environment variable: WindowsSdkDir")
validate_win_version(env)
env.AppendUnique(
CPPDEFINES=[
"WINDOWS_ENABLED",
"WASAPI_ENABLED",
"WINMIDI_ENABLED",
"TYPED_METHOD_BIND",
"WIN32",
"WINVER=%s" % env["target_win_version"],
"_WIN32_WINNT=%s" % env["target_win_version"],
]
)
env.AppendUnique(CPPDEFINES=["NOMINMAX"]) # disable bogus min/max WinDef.h macros
if env["arch"] == "x86_64":
env.AppendUnique(CPPDEFINES=["_WIN64"])
# Sanitizers
prebuilt_lib_extra_suffix = ""
if env["use_asan"]:
env.extra_suffix += ".san"
prebuilt_lib_extra_suffix = ".san"
env.AppendUnique(CPPDEFINES=["SANITIZERS_ENABLED"])
env.Append(CCFLAGS=["/fsanitize=address"])
env.Append(LINKFLAGS=["/INFERASANLIBS"])
## Libs
LIBS = [
"winmm",
"dsound",
"kernel32",
"ole32",
"oleaut32",
"sapi",
"user32",
"gdi32",
"IPHLPAPI",
"Shlwapi",
"wsock32",
"Ws2_32",
"shell32",
"advapi32",
"dinput8",
"dxguid",
"imm32",
"bcrypt",
"Crypt32",
"Avrt",
"dwmapi",
"dwrite",
"wbemuuid",
"ntdll",
]
if env.debug_features:
LIBS += ["psapi", "dbghelp"]
if env["vulkan"]:
env.AppendUnique(CPPDEFINES=["VULKAN_ENABLED", "RD_ENABLED"])
if not env["use_volk"]:
LIBS += ["vulkan"]
if env["d3d12"]:
check_d3d12_installed(env)
env.AppendUnique(CPPDEFINES=["D3D12_ENABLED", "RD_ENABLED"])
LIBS += ["dxgi", "dxguid"]
LIBS += ["version"] # Mesa dependency.
# Needed for avoiding C1128.
if env["target"] == "release_debug":
env.Append(CXXFLAGS=["/bigobj"])
# PIX
if env["arch"] not in ["x86_64", "arm64"] or env["pix_path"] == "" or not os.path.exists(env["pix_path"]):
env["use_pix"] = False
if env["use_pix"]:
arch_subdir = "arm64" if env["arch"] == "arm64" else "x64"
env.Append(LIBPATH=[env["pix_path"] + "/bin/" + arch_subdir])
LIBS += ["WinPixEventRuntime"]
env.Append(LIBPATH=[env["mesa_libs"] + "/bin"])
LIBS += ["libNIR.windows." + env["arch"] + prebuilt_lib_extra_suffix]
if env["opengl3"]:
env.AppendUnique(CPPDEFINES=["GLES3_ENABLED"])
if env["angle_libs"] != "":
env.AppendUnique(CPPDEFINES=["EGL_STATIC"])
env.Append(LIBPATH=[env["angle_libs"]])
LIBS += [
"libANGLE.windows." + env["arch"] + prebuilt_lib_extra_suffix,
"libEGL.windows." + env["arch"] + prebuilt_lib_extra_suffix,
"libGLES.windows." + env["arch"] + prebuilt_lib_extra_suffix,
]
LIBS += ["dxgi", "d3d9", "d3d11"]
env.Prepend(CPPPATH=["#thirdparty/angle/include"])
if env["target"] in ["editor", "template_debug"]:
LIBS += ["psapi", "dbghelp"]
if env["use_llvm"]:
LIBS += [f"clang_rt.builtins-{env['arch']}"]
env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS])
if vcvars_msvc_config:
if os.getenv("WindowsSdkDir") is not None:
env.Append(LIBPATH=[str(os.getenv("WindowsSdkDir")) + "/Lib"])
else:
print_warning("Missing environment variable: WindowsSdkDir")
## LTO
if env["lto"] == "auto": # No LTO by default for MSVC, doesn't help.
env["lto"] = "none"
if env["lto"] != "none":
if env["lto"] == "thin":
if not env["use_llvm"]:
print("ThinLTO is only compatible with LLVM, use `use_llvm=yes` or `lto=full`.")
sys.exit(255)
env.AppendUnique(CCFLAGS=["-flto=thin"])
elif env["use_llvm"]:
env.AppendUnique(CCFLAGS=["-flto"])
else:
env.AppendUnique(CCFLAGS=["/GL"])
if env["progress"]:
env.AppendUnique(LINKFLAGS=["/LTCG:STATUS"])
else:
env.AppendUnique(LINKFLAGS=["/LTCG"])
env.AppendUnique(ARFLAGS=["/LTCG"])
if vcvars_msvc_config:
env.Prepend(CPPPATH=[p for p in str(os.getenv("INCLUDE")).split(";")])
env.Append(LIBPATH=[p for p in str(os.getenv("LIB")).split(";")])
# Incremental linking fix
env["BUILDERS"]["ProgramOriginal"] = env["BUILDERS"]["Program"]
env["BUILDERS"]["Program"] = methods.precious_program
env.Append(LINKFLAGS=["/NATVIS:platform\\windows\\godot.natvis"])
if env["use_asan"]:
env.AppendUnique(LINKFLAGS=["/STACK:" + str(STACK_SIZE_SANITIZERS)])
else:
env.AppendUnique(LINKFLAGS=["/STACK:" + str(STACK_SIZE)])
def get_ar_version(env):
ret = {
"major": -1,
"minor": -1,
"patch": -1,
"is_llvm": False,
}
try:
output = (
subprocess.check_output([env.subst(env["AR"]), "--version"], shell=(os.name == "nt"))
.strip()
.decode("utf-8")
)
except (subprocess.CalledProcessError, OSError):
print_warning("Couldn't check version of `ar`.")
return ret
match = re.search(r"GNU ar(?: \(GNU Binutils\)| version) (\d+)\.(\d+)(?:\.(\d+))?", output)
if match:
ret["major"] = int(match[1])
ret["minor"] = int(match[2])
if match[3]:
ret["patch"] = int(match[3])
else:
ret["patch"] = 0
return ret
match = re.search(r"LLVM version (\d+)\.(\d+)\.(\d+)", output)
if match:
ret["major"] = int(match[1])
ret["minor"] = int(match[2])
ret["patch"] = int(match[3])
ret["is_llvm"] = True
return ret
print_warning("Couldn't parse version of `ar`.")
return ret
def get_is_ar_thin_supported(env):
"""Check whether `ar --thin` is supported. It is only supported since Binutils 2.38 or LLVM 14."""
ar_version = get_ar_version(env)
if ar_version["major"] == -1:
return False
if ar_version["is_llvm"]:
return ar_version["major"] >= 14
if ar_version["major"] == 2:
return ar_version["minor"] >= 38
print_warning("Unknown Binutils `ar` version.")
return False
WINPATHSEP_RE = re.compile(r"\\([^\"'\\]|$)")
def tempfile_arg_esc_func(arg):
from SCons.Subst import quote_spaces
arg = quote_spaces(arg)
# GCC requires double Windows slashes, let's use UNIX separator
return WINPATHSEP_RE.sub(r"/\1", arg)
def configure_mingw(env: "SConsEnvironment"):
# Workaround for MinGW. See:
# https://www.scons.org/wiki/LongCmdLinesOnWin32
env.use_windows_spawn_fix()
# HACK: For some reason, Windows-native shells have their MinGW tools
# frequently fail as a result of parsing path separators incorrectly.
# For some other reason, this issue is circumvented entirely if the
# `mingw_prefix` bin is prepended to PATH.
if os.sep == "\\":
env.PrependENVPath("PATH", os.path.join(env["mingw_prefix"], "bin"))
# In case the command line to AR is too long, use a response file.
env["ARCOM_ORIG"] = env["ARCOM"]
env["ARCOM"] = "${TEMPFILE('$ARCOM_ORIG', '$ARCOMSTR')}"
env["TEMPFILESUFFIX"] = ".rsp"
if os.name == "nt":
env["TEMPFILEARGESCFUNC"] = tempfile_arg_esc_func
## Build type
if not env["use_llvm"] and not try_cmd("gcc --version", env["mingw_prefix"], env["arch"]):
env["use_llvm"] = True
if env["use_llvm"] and not try_cmd("clang --version", env["mingw_prefix"], env["arch"]):
env["use_llvm"] = False
if not env["use_llvm"] and try_cmd("gcc --version", env["mingw_prefix"], env["arch"], True):
print("Detected GCC to be a wrapper for Clang.")
env["use_llvm"] = True
if env.dev_build:
# Allow big objects. It's supposed not to have drawbacks but seems to break
# GCC LTO, so enabling for debug builds only (which are not built with LTO
# and are the only ones with too big objects).
env.Append(CCFLAGS=["-Wa,-mbig-obj"])
if env["windows_subsystem"] == "gui":
env.Append(LINKFLAGS=["-Wl,--subsystem,windows"])
else:
env.Append(LINKFLAGS=["-Wl,--subsystem,console"])
env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"])
## Compiler configuration
if env["arch"] == "x86_32":
if env["use_static_cpp"]:
env.Append(LINKFLAGS=["-static"])
env.Append(LINKFLAGS=["-static-libgcc"])
env.Append(LINKFLAGS=["-static-libstdc++"])
else:
if env["use_static_cpp"]:
env.Append(LINKFLAGS=["-static"])
if env["arch"] in ["x86_32", "x86_64"]:
env["x86_libtheora_opt_gcc"] = True
env.Append(CCFLAGS=["-ffp-contract=off"])
if env["use_llvm"]:
env["CC"] = get_detected(env, "clang")
env["CXX"] = get_detected(env, "clang++")
env["AR"] = get_detected(env, "ar")
env["RANLIB"] = get_detected(env, "ranlib")
env.Append(ASFLAGS=["-c"])
env.extra_suffix = ".llvm" + env.extra_suffix
else:
env["CC"] = get_detected(env, "gcc")
env["CXX"] = get_detected(env, "g++")
env["AR"] = get_detected(env, "gcc-ar" if os.name != "nt" else "ar")
env["RANLIB"] = get_detected(env, "gcc-ranlib")
env["RC"] = get_detected(env, "windres")
ARCH_TARGETS = {
"x86_32": "pe-i386",
"x86_64": "pe-x86-64",
"arm32": "armv7-w64-mingw32",
"arm64": "aarch64-w64-mingw32",
}
env.AppendUnique(RCFLAGS=f"--target={ARCH_TARGETS[env['arch']]}")
env["AS"] = get_detected(env, "as")
env["OBJCOPY"] = get_detected(env, "objcopy")
env["STRIP"] = get_detected(env, "strip")
## LTO
if env["lto"] == "auto": # Enable LTO for production with MinGW.
env["lto"] = "thin" if env["use_llvm"] else "full"
if env["lto"] != "none":
if env["lto"] == "thin":
if not env["use_llvm"]:
print("ThinLTO is only compatible with LLVM, use `use_llvm=yes` or `lto=full`.")
sys.exit(255)
env.Append(CCFLAGS=["-flto=thin"])
env.Append(LINKFLAGS=["-flto=thin"])
elif not env["use_llvm"] and env.GetOption("num_jobs") > 1:
env.Append(CCFLAGS=["-flto"])
env.Append(LINKFLAGS=["-flto=" + str(env.GetOption("num_jobs"))])
else:
env.Append(CCFLAGS=["-flto"])
env.Append(LINKFLAGS=["-flto"])
if env["use_asan"]:
env.Append(LINKFLAGS=["-Wl,--stack," + str(STACK_SIZE_SANITIZERS)])
else:
env.Append(LINKFLAGS=["-Wl,--stack," + str(STACK_SIZE)])
## Compile flags
validate_win_version(env)
if not env["use_llvm"]:
env.Append(CCFLAGS=["-mwindows"])
if env["use_asan"] or env["use_ubsan"]:
if not env["use_llvm"]:
print("GCC does not support sanitizers on Windows.")
sys.exit(255)
if env["arch"] not in ["x86_32", "x86_64"]:
print("Sanitizers are only supported for x86_32 and x86_64.")
sys.exit(255)
env.extra_suffix += ".san"
env.AppendUnique(CPPDEFINES=["SANITIZERS_ENABLED"])
san_flags = []
if env["use_asan"]:
san_flags.append("-fsanitize=address")
if env["use_ubsan"]:
san_flags.append("-fsanitize=undefined")
# Disable the vptr check since it gets triggered on any COM interface calls.
san_flags.append("-fno-sanitize=vptr")
env.Append(CFLAGS=san_flags)
env.Append(CCFLAGS=san_flags)
env.Append(LINKFLAGS=san_flags)
if get_is_ar_thin_supported(env):
env.Append(ARFLAGS=["--thin"])
env.Append(CPPDEFINES=["WINDOWS_ENABLED", "WASAPI_ENABLED", "WINMIDI_ENABLED"])
env.Append(
CPPDEFINES=[
("WINVER", env["target_win_version"]),
("_WIN32_WINNT", env["target_win_version"]),
]
)
env.Append(
LIBS=[
"mingw32",
"dsound",
"ole32",
"d3d9",
"winmm",
"gdi32",
"iphlpapi",
"shlwapi",
"wsock32",
"ws2_32",
"kernel32",
"oleaut32",
"sapi",
"dinput8",
"dxguid",
"ksuser",
"imm32",
"bcrypt",
"crypt32",
"avrt",
"uuid",
"dwmapi",
"dwrite",
"wbemuuid",
"ntdll",
]
)
if env.debug_features:
env.Append(LIBS=["psapi", "dbghelp"])
if env["vulkan"]:
env.Append(CPPDEFINES=["VULKAN_ENABLED", "RD_ENABLED"])
if not env["use_volk"]:
env.Append(LIBS=["vulkan"])
if env["d3d12"]:
check_d3d12_installed(env)
env.AppendUnique(CPPDEFINES=["D3D12_ENABLED", "RD_ENABLED"])
env.Append(LIBS=["dxgi", "dxguid"])
# PIX
if env["arch"] not in ["x86_64", "arm64"] or env["pix_path"] == "" or not os.path.exists(env["pix_path"]):
env["use_pix"] = False
if env["use_pix"]:
arch_subdir = "arm64" if env["arch"] == "arm64" else "x64"
env.Append(LIBPATH=[env["pix_path"] + "/bin/" + arch_subdir])
env.Append(LIBS=["WinPixEventRuntime"])
env.Append(LIBPATH=[env["mesa_libs"] + "/bin"])
env.Append(LIBS=["libNIR.windows." + env["arch"]])
env.Append(LIBS=["version"]) # Mesa dependency.
if env["opengl3"]:
env.Append(CPPDEFINES=["GLES3_ENABLED"])
if env["angle_libs"] != "":
env.AppendUnique(CPPDEFINES=["EGL_STATIC"])
env.Append(LIBPATH=[env["angle_libs"]])
env.Append(
LIBS=[
"EGL.windows." + env["arch"],
"GLES.windows." + env["arch"],
"ANGLE.windows." + env["arch"],
]
)
env.Append(LIBS=["dxgi", "d3d9", "d3d11"])
env.Prepend(CPPPATH=["#thirdparty/angle/include"])
env.Append(CPPDEFINES=["MINGW_ENABLED", ("MINGW_HAS_SECURE_API", 1)])
def configure(env: "SConsEnvironment"):
# Validate arch.
supported_arches = ["x86_32", "x86_64", "arm32", "arm64"]
validate_arch(env["arch"], get_name(), supported_arches)
# At this point the env has been set up with basic tools/compilers.
env.Prepend(CPPPATH=["#platform/windows"])
if os.name == "nt":
env["ENV"] = os.environ # this makes build less repeatable, but simplifies some things
env["ENV"]["TMP"] = os.environ["TMP"]
# First figure out which compiler, version, and target arch we're using
if os.getenv("VCINSTALLDIR") and detect_build_env_arch() and not env["use_mingw"]:
setup_msvc_manual(env)
env.msvc = True
vcvars_msvc_config = True
elif env.get("MSVC_VERSION", "") and not env["use_mingw"]:
setup_msvc_auto(env)
env.msvc = True
vcvars_msvc_config = False
else:
setup_mingw(env)
env.msvc = False
# Now set compiler/linker flags
if env.msvc:
configure_msvc(env, vcvars_msvc_config)
else: # MinGW
configure_mingw(env)
def check_d3d12_installed(env):
if not os.path.exists(env["mesa_libs"]):
print_error(
"The Direct3D 12 rendering driver requires dependencies to be installed.\n"
"You can install them by running `python misc\\scripts\\install_d3d12_sdk_windows.py`.\n"
"See the documentation for more information:\n\t"
"https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_windows.html"
)
sys.exit(255)
def validate_win_version(env):
if int(env["target_win_version"], 16) < 0x0601:
print_error("`target_win_version` should be 0x0601 or higher (Windows 7).")
sys.exit(255)