From bede527415d2b956542c1538fb701b4f325eb1bf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Thu, 20 Jun 2024 14:27:33 +0200 Subject: [PATCH] Apply suggestions from code review Co-authored-by: John Veness --- collections/_article/dev-snapshot-godot-4-3-beta-2.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/collections/_article/dev-snapshot-godot-4-3-beta-2.md b/collections/_article/dev-snapshot-godot-4-3-beta-2.md index 3d60e85568..87bfb20c43 100644 --- a/collections/_article/dev-snapshot-godot-4-3-beta-2.md +++ b/collections/_article/dev-snapshot-godot-4-3-beta-2.md @@ -9,7 +9,7 @@ image_caption_description: "A game by Rafael Gonçalves and Pineapple Works" date: 2024-06-20 11:30:00 --- -We have been busy during the frist 3 weeks of June to fix many of the bugs reported by our community after the [4.3 beta 1](/article/dev-snapshot-godot-4-3-beta-1/) release! +We have been busy during the first three weeks of June to fix many of the bugs reported by our community after the [4.3 beta 1](/article/dev-snapshot-godot-4-3-beta-1/) release! Many of the known regressions have been solved, and the [remaining ones](https://github.com/godotengine/godot/issues?q=is%3Aopen+is%3Aissue+label%3Aregression+milestone%3A4.3) are tracked and being worked on. This makes this 4.3 beta 2 snapshot a much stabler experience to test the many new features we presented with beta 1, so please give it a try! @@ -102,7 +102,7 @@ Aside from those, here are some of the most relevant changes: - Porting: macOS: Improve native menu open/close callbacks ([GH-92781](https://github.com/godotengine/godot/pull/92781)). - Porting: X11: Detect XWayland and disable screen capture support ([GH-93072](https://github.com/godotengine/godot/pull/93072)). - Porting: Windows: Add Windows version and Wine checks for Windows 10+ dark mode API ([GH-93126](https://github.com/godotengine/godot/pull/93126)). -- Rendering: vulkan: Update all components to Vulkan SDK 1.3.283.0 ([GH-92010](https://github.com/godotengine/godot/pull/92010)). +- Rendering: Vulkan: Update all components to Vulkan SDK 1.3.283.0 ([GH-92010](https://github.com/godotengine/godot/pull/92010)). - Rendering: Fix albedo value wraparound in Compatibility render mode ([GH-92388](https://github.com/godotengine/godot/pull/92388)). - Rendering: Separate linear and sRGB uniform buffers in RD rendering backends ([GH-92444](https://github.com/godotengine/godot/pull/92444)). - Rendering: Add more validation to UBO size and alignment in Compatibility renderer ([GH-92568](https://github.com/godotengine/godot/pull/92568)).