diff --git a/collections/_article/maintenance-release-godot-4-1-2.md b/collections/_article/maintenance-release-godot-4-1-2.md index ed2cfe9bb5..8c89a65460 100644 --- a/collections/_article/maintenance-release-godot-4-1-2.md +++ b/collections/_article/maintenance-release-godot-4-1-2.md @@ -109,7 +109,12 @@ Here are the main changes since 4.1.1-stable: ## Known incompatibilities -As of now, there are no known incompatibilities with the Godot 4.1 release. **We encourage all users to upgrade to 4.1.2.** +*Edited on October 11, 2023.* + +One regression was identified for iOS export when using Xcode 14 or earlier ([GH-83085](https://github.com/godotengine/godot/issues/83085)), caused by a fix to support the new Xcode 15. +The regression fix ([GH-83088](https://github.com/godotengine/godot/pull/83088)) was applied directly to the export templates archive, so users who downloaded 4.1.2 export templates prior to October 11, 2023 should re-download them if they intend to export projects to iOS with Xcode 14 or earlier. + +Aside from the above, there are no known incompatibilities with the Godot 4.1 release. **We encourage all users to upgrade to 4.1.2.** If you experience any unexpected behavior change in your projects after upgrading to 4.1.2, please [file an issue on GitHub](https://github.com/godotengine/godot/issues).