diff --git a/tutorials/navigation/navigation_using_navigationobstacles.rst b/tutorials/navigation/navigation_using_navigationobstacles.rst index d040ace45d1..ac022c3f9c3 100644 --- a/tutorials/navigation/navigation_using_navigationobstacles.rst +++ b/tutorials/navigation/navigation_using_navigationobstacles.rst @@ -25,7 +25,7 @@ Obstacles and navigation mesh Navigation obstacles affecting navigation mesh baking. -For navigation mesh baking obstacles can be used to discard parts of all other source geometry inside the obstacle shape. +For navigation mesh baking, obstacles can be used to discard parts of all other source geometry inside the obstacle shape. This can be used to stop navigation meshes being baked in unwanted places, e.g. inside "solid" geometry like thick walls or on top of other geometry that should not be included for gameplay like roofs.