diff --git a/about/system_requirements.rst b/about/system_requirements.rst index f5a96f9b0d9..9cb6f993818 100644 --- a/about/system_requirements.rst +++ b/about/system_requirements.rst @@ -35,15 +35,15 @@ Desktop or laptop PC - Minimum | | | | | - *Example: Intel Core 2 Duo E8200, AMD Athlon XE BE-2300, Raspberry Pi 4* | +----------------------+-----------------------------------------------------------------------------------------+ -| **GPU** | - **Forward+ rendering method:** Integrated graphics with full Vulkan 1.0 support | +| **GPU** | - **Forward+ renderer:** Integrated graphics with full Vulkan 1.0 support | | | | | | - *Example: Intel HD Graphics 5500 (Broadwell), AMD Radeon R5 Graphics (Kaveri)* | | | | -| | - **Mobile rendering method:** Integrated graphics with full Vulkan 1.0 support | +| | - **Mobile renderer:** Integrated graphics with full Vulkan 1.0 support | | | | | | - *Example: Intel HD Graphics 5500 (Broadwell), AMD Radeon R5 Graphics (Kaveri)* | | | | -| | - **Compatibility rendering method:** Integrated graphics with full OpenGL 3.3 support | +| | - **Compatibility renderer:** Integrated graphics with full OpenGL 3.3 support | | | | | | - *Example: Intel HD Graphics 2500 (Ivy Bridge), AMD Radeon R5 Graphics (Kaveri)* | +----------------------+-----------------------------------------------------------------------------------------+ @@ -69,7 +69,7 @@ Desktop or laptop PC - Minimum Vulkan drivers for these Windows versions are known to have issues with memory leaks. As a result, it's recommended to stick to the Compatibility - rendering method when running Godot on a Windows version older than 10. + renderer when running Godot on a Windows version older than 10. Mobile device (smartphone/tablet) - Minimum ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ @@ -77,28 +77,28 @@ Mobile device (smartphone/tablet) - Minimum +----------------------+-----------------------------------------------------------------------------------------+ | **CPU** | - **Android:** SoC with any 32-bit or 64-bit ARM or x86 CPU | | | | -| | - *Example: Qualcomm Snapdragon 430, Samsung Exynos 5 Octa 5430* | +| | - *Example: Qualcomm Snapdragon 430, Samsung Exynos 5 Octa 5430* | | | | | | - **iOS:** *Cannot run the editor* | +----------------------+-----------------------------------------------------------------------------------------+ -| **GPU** | - **Forward+ rendering method:** SoC featuring GPU with full Vulkan 1.0 support | +| **GPU** | - **Forward+ renderer:** SoC featuring GPU with full Vulkan 1.0 support | | | | | | - *Example: Qualcomm Adreno 505, Mali-G71 MP2* | | | | -| | - **Mobile rendering method:** SoC featuring GPU with full Vulkan 1.0 support | +| | - **Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support | | | | | | - *Example: Qualcomm Adreno 505, Mali-G71 MP2* | | | | -| | - **Compatibility rendering method:** SoC featuring GPU with full OpenGL ES 3.0 support | +| | - **Compatibility renderer:** SoC featuring GPU with full OpenGL ES 3.0 support | | | | | | - *Example: Qualcomm Adreno 306, Mali-T628 MP6* | +----------------------+-----------------------------------------------------------------------------------------+ | **RAM** | - **Native editor:** 3 GB | | | - **Web editor:** 6 GB | +----------------------+-----------------------------------------------------------------------------------------+ -| **Storage** | 200 MB (used for the executable, project files and cache). | +| **Storage** | 200 MB (used for the executable, project files and cache) | | | Exporting projects requires downloading export templates separately | -| | (1.3 GB after installation). | +| | (1.3 GB after installation) | +----------------------+-----------------------------------------------------------------------------------------+ | **Operating system** | - **Native editor:** Android 6.0 (Compatibility) or Android 9.0 (Forward+/Mobile) | | | - **Web editor:** Firefox 79, Chrome 88, Edge 79, Safari 15.2, Opera 64, | @@ -124,15 +124,15 @@ Desktop or laptop PC - Recommended | | | | | - *Example: Intel Core i5-6600K, AMD Ryzen 5 1600, Raspberry Pi 5 with overclocking* | +----------------------+---------------------------------------------------------------------------------------------+ -| **GPU** | - **Forward+ rendering method:** Dedicated graphics with full Vulkan 1.2 support | +| **GPU** | - **Forward+ renderer:** Dedicated graphics with full Vulkan 1.2 support | | | | | | - *Example: NVIDIA GeForce GTX 1050 (Pascal), AMD Radeon RX 460 (GCN 4.0)* | | | | -| | - **Mobile rendering method:** Dedicated graphics with full Vulkan 1.2 support | +| | - **Mobile renderer:** Dedicated graphics with full Vulkan 1.2 support | | | | | | - *Example: NVIDIA GeForce GTX 1050 (Pascal), AMD Radeon RX 460 (GCN 4.0)* | | | | -| | - **Compatibility rendering method:** Dedicated graphics with full OpenGL 4.6 support | +| | - **Compatibility renderer:** Dedicated graphics with full OpenGL 4.6 support | | | | | | - *Example: NVIDIA GeForce GTX 650 (Kepler), AMD Radeon HD 7750 (GCN 1.0)* | +----------------------+---------------------------------------------------------------------------------------------+ @@ -156,15 +156,15 @@ Mobile device (smartphone/tablet) - Recommended | | | | | - **iOS:** *Cannot run the editor* | +----------------------+-----------------------------------------------------------------------------------------+ -| **GPU** | - **Forward+ rendering method:** SoC featuring GPU with full Vulkan 1.2 support | +| **GPU** | - **Forward+ renderer:** SoC featuring GPU with full Vulkan 1.2 support | | | | | | - *Example: Qualcomm Adreno 630, Mali-G72 MP18* | | | | -| | - **Mobile rendering method:** SoC featuring GPU with full Vulkan 1.2 support | +| | - **Mobile renderer:** SoC featuring GPU with full Vulkan 1.2 support | | | | | | - *Example: Qualcomm Adreno 630, Mali-G72 MP18* | | | | -| | - **Compatibility rendering method:** SoC featuring GPU with full OpenGL ES 3.2 support | +| | - **Compatibility renderer:** SoC featuring GPU with full OpenGL ES 3.2 support | | | | | | - *Example: Qualcomm Adreno 630, Mali-G72 MP18* | +----------------------+-----------------------------------------------------------------------------------------+ @@ -186,7 +186,7 @@ Exported Godot project The requirements below are a baseline for a **simple** 2D or 3D project, with basic scripting and few visual flourishes. CPU, GPU, RAM and storage requirements will heavily vary depending on your project's scope, - its rendering method, viewport resolution and graphics settings chosen. + its renderer, viewport resolution and graphics settings chosen. Other programs running on the system while the project is running will also compete for resources, including RAM and video RAM. @@ -209,25 +209,28 @@ Desktop or laptop PC - Minimum +----------------------+-----------------------------------------------------------------------------------------+ | **CPU** | - **Windows:** x86_32 CPU with SSE2 instructions, any x86_64 CPU, ARMv8 CPU | | | | -| | - *Example: Intel Core 2 Duo E8200, AMD Athlon XE BE-2300, Snapdragon X Elite* | +| | - *Example: Intel Core 2 Duo E8200, AMD Athlon XE BE-2300, Snapdragon X Elite* | | | | | | - **macOS:** x86_64 or ARM CPU (Apple Silicon) | | | | -| | - *Example: Intel Core 2 Duo SU9400, Apple M1* | +| | - *Example: Intel Core 2 Duo SU9400, Apple M1* | | | | | | - **Linux:** x86_32 CPU with SSE2 instructions, x86_64 CPU, ARMv7 or ARMv8 CPU | | | | -| | - *Example: Intel Core 2 Duo E8200, AMD Athlon XE BE-2300, Raspberry Pi 4* | +| | - *Example: Intel Core 2 Duo E8200, AMD Athlon XE BE-2300, Raspberry Pi 4* | +----------------------+-----------------------------------------------------------------------------------------+ -| **GPU** | - **Forward+ rendering method:** Integrated graphics with full Vulkan 1.0 support | +| **GPU** | - **Forward+ renderer:** Integrated graphics with full Vulkan 1.0 support, | +| | Metal 3 support (macOS) or Direct3D 12 (12_0 feature level) support (Windows) | | | | | | - *Example: Intel HD Graphics 5500 (Broadwell), AMD Radeon R5 Graphics (Kaveri)* | | | | -| | - **Mobile rendering method:** Integrated graphics with full Vulkan 1.0 support | +| | - **Mobile renderer:** Integrated graphics with full Vulkan 1.0 support, | +| | Metal 3 support (macOS) or Direct3D 12 (12_0 feature level) support (Windows) | | | | | | - *Example: Intel HD Graphics 5500 (Broadwell), AMD Radeon R5 Graphics (Kaveri)* | | | | -| | - **Compatibility rendering method:** Integrated graphics with full OpenGL 3.3 support | +| | - **Compatibility renderer:** Integrated graphics with full OpenGL 3.3 support | +| | or Direct3D 11 support (Windows). | | | | | | - *Example: Intel HD Graphics 2500 (Ivy Bridge), AMD Radeon R5 Graphics (Kaveri)* | +----------------------+-----------------------------------------------------------------------------------------+ @@ -236,8 +239,10 @@ Desktop or laptop PC - Minimum +----------------------+-----------------------------------------------------------------------------------------+ | **Storage** | 150 MB (used for the executable, project files and cache) | +----------------------+-----------------------------------------------------------------------------------------+ -| **Operating system** | - **For native exports:** Windows 7, macOS 10.13 (Compatibility) or | -| | macOS 10.15 (Forward+/Mobile), Linux distribution released after 2016 | +| **Operating system** | - **For native exports:** Windows 7 (Compatibility and Forward+/Mobile, Vulkan), | +| | Windows 10 (Forward+/Mobile, Direct3D 12), macOS 10.13 (Compatibility), macOS 10.15 | +| | (Forward+/Mobile, Vulkan), macOS 13.0 (Forward+/Mobile, Metal), Linux distribution | +| | released after 2016 | | | - **For web exports:** Firefox 79, Chrome 68, Edge 79, Safari 15.2, Opera 64 | +----------------------+-----------------------------------------------------------------------------------------+ @@ -251,7 +256,7 @@ Desktop or laptop PC - Minimum Vulkan drivers for these Windows versions are known to have issues with memory leaks. As a result, it's recommended to stick to the Compatibility - rendering method when running Godot on a Windows version older than 10. + renderer when running Godot on a Windows version older than 10. Mobile device (smartphone/tablet) - Minimum ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ @@ -265,15 +270,19 @@ Mobile device (smartphone/tablet) - Minimum | | | | | - *Example: Apple A7 (iPhone 5S)* | +----------------------+-----------------------------------------------------------------------------------------+ -| **GPU** | - **Forward+ rendering method:** SoC featuring GPU with full Vulkan 1.0 support | +| **GPU** | - **Forward+ renderer:** SoC featuring GPU with full Vulkan 1.0 support, or | +| | Metal 3 support (iOS/iPadOS) | | | | -| | - *Example: Qualcomm Adreno 505, Mali-G71 MP2, Apple A12 (iPhone XR/XS)* | +| | - *Example (Vulkan): Qualcomm Adreno 505, Mali-G71 MP2, Apple A12 (iPhone XR/XS)* | +| | - *Example (Metal): Apple A11 (iPhone 8/X)* | | | | -| | - **Mobile rendering method:** SoC featuring GPU with full Vulkan 1.0 support | +| | - **Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support, or | +| | Metal 3 support (iOS/iPadOS) | | | | -| | - *Example: Qualcomm Adreno 505, Mali-G71 MP2, Apple A12 (iPhone XR/XS)* | +| | - *Example (Vulkan): Qualcomm Adreno 505, Mali-G71 MP2, Apple A12 (iPhone XR/XS)* | +| | - *Example (Metal): Apple A11 (iPhone 8/X)* | | | | -| | - **Compatibility rendering method:** SoC featuring GPU with full OpenGL ES 3.0 support | +| | - **Compatibility renderer:** SoC featuring GPU with full OpenGL ES 3.0 support | | | | | | - *Example: Qualcomm Adreno 306, Mali-T628 MP6, Apple A7 (iPhone 5S)* | +----------------------+-----------------------------------------------------------------------------------------+ @@ -282,8 +291,8 @@ Mobile device (smartphone/tablet) - Minimum +----------------------+-----------------------------------------------------------------------------------------+ | **Storage** | 150 MB (used for the executable, project files and cache) | +----------------------+-----------------------------------------------------------------------------------------+ -| **Operating system** | - **For native exports:** Android 6.0 (Compatibility) or Android 9.0 (Forward+/Mobile), | -| | iOS 12.0 | +| **Operating system** | - **For native exports:** Android 6.0 (Compatibility), Android 9.0 (Forward+/Mobile), | +| | iOS 12.0 (Forward+/Mobile, Vulkan), iOS 16.0 (Forward+/Mobile, Metal) | | | - **For web exports:** Firefox 79, Chrome 88, Edge 79, Safari 15.2, Opera 64, | | | Samsung Internet 15 | +----------------------+-----------------------------------------------------------------------------------------+ @@ -294,40 +303,42 @@ simple 2D or 3D project exported with Godot: Desktop or laptop PC - Recommended ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ -+----------------------+---------------------------------------------------------------------------------------------+ -| **CPU** | - **Windows:** x86_64 CPU with SSE4.2 instructions, with 4 physical cores or more, ARMv8 CPU| -| | | -| | - *Example: Intel Core i5-6600K, AMD Ryzen 5 1600, Snapdragon X Elite* | -| | | -| | - **macOS:** x86_64 or ARM CPU (Apple Silicon) | -| | | -| | - *Example: Intel Core i5-8500, Apple M1* | -| | | -| | - **Linux:** x86_32 CPU with SSE2 instructions, x86_64 CPU, ARMv7 or ARMv8 CPU | -| | | -| | - *Example: Intel Core i5-6600K, AMD Ryzen 5 1600, Raspberry Pi 5 with overclocking* | -+----------------------+---------------------------------------------------------------------------------------------+ -| **GPU** | - **Forward+ rendering method:** Dedicated graphics with full Vulkan 1.2 support | -| | | -| | - *Example: NVIDIA GeForce GTX 1050 (Pascal), AMD Radeon RX 460 (GCN 4.0)* | -| | | -| | - **Mobile rendering method:** Dedicated graphics with full Vulkan 1.2 support | -| | | -| | - *Example: NVIDIA GeForce GTX 1050 (Pascal), AMD Radeon RX 460 (GCN 4.0)* | -| | | -| | - **Compatibility rendering method:** Dedicated graphics with full OpenGL 4.6 support | -| | | -| | - *Example: NVIDIA GeForce GTX 650 (Kepler), AMD Radeon HD 7750 (GCN 1.0)* | -+----------------------+---------------------------------------------------------------------------------------------+ -| **RAM** | - **For native exports:** 4 GB | -| | - **For web exports:** 8 GB | -+----------------------+---------------------------------------------------------------------------------------------+ -| **Storage** | 150 MB (used for the executable, project files and cache) | -+----------------------+---------------------------------------------------------------------------------------------+ -| **Operating system** | - **For native exports:** Windows 10, macOS 10.15, | -| | Linux distribution released after 2020 | -| | - **For web exports:** Latest version of Firefox, Chrome, Edge, Safari, Opera | -+----------------------+---------------------------------------------------------------------------------------------+ ++----------------------+----------------------------------------------------------------------------------------------+ +| **CPU** | - **Windows:** x86_64 CPU with SSE4.2 instructions, with 4 physical cores or more, ARMv8 CPU | +| | | +| | - *Example: Intel Core i5-6600K, AMD Ryzen 5 1600, Snapdragon X Elite* | +| | | +| | - **macOS:** x86_64 or ARM CPU (Apple Silicon) | +| | | +| | - *Example: Intel Core i5-8500, Apple M1* | +| | | +| | - **Linux:** x86_32 CPU with SSE2 instructions, x86_64 CPU, ARMv7 or ARMv8 CPU | +| | | +| | - *Example: Intel Core i5-6600K, AMD Ryzen 5 1600, Raspberry Pi 5 with overclocking* | ++----------------------+----------------------------------------------------------------------------------------------+ +| **GPU** | - **Forward+ renderer:** Dedicated graphics with full Vulkan 1.2 support, | +| | Metal 3 support (macOS), or Direct3D 12 (12_0 feature level) support (Windows) | +| | | +| | - *Example: NVIDIA GeForce GTX 1050 (Pascal), AMD Radeon RX 460 (GCN 4.0)* | +| | | +| | - **Mobile renderer:** Dedicated graphics with full Vulkan 1.2 support, | +| | Metal 3 support (macOS), or Direct3D 12 (12_0 feature level) support (Windows) | +| | | +| | - *Example: NVIDIA GeForce GTX 1050 (Pascal), AMD Radeon RX 460 (GCN 4.0)* | +| | | +| | - **Compatibility renderer:** Dedicated graphics with full OpenGL 4.6 support | +| | | +| | - *Example: NVIDIA GeForce GTX 650 (Kepler), AMD Radeon HD 7750 (GCN 1.0)* | ++----------------------+----------------------------------------------------------------------------------------------+ +| **RAM** | - **For native exports:** 4 GB | +| | - **For web exports:** 8 GB | ++----------------------+----------------------------------------------------------------------------------------------+ +| **Storage** | 150 MB (used for the executable, project files and cache) | ++----------------------+----------------------------------------------------------------------------------------------+ +| **Operating system** | - **For native exports:** Windows 10, macOS 10.15 (Forward+/Mobile, Vulkan), macOS 13.0 | +| | (Forward+/Mobile, Metal), Linux distribution released after 2020 | +| | - **For web exports:** Latest version of Firefox, Chrome, Edge, Safari, Opera | ++----------------------+----------------------------------------------------------------------------------------------+ Mobile device (smartphone/tablet) - Recommended ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ @@ -341,15 +352,17 @@ Mobile device (smartphone/tablet) - Recommended | | | | | - *Example: Apple A14 (iPhone 12)* | +----------------------+-----------------------------------------------------------------------------------------+ -| **GPU** | - **Forward+ rendering method:** SoC featuring GPU with full Vulkan 1.2 support | +| **GPU** | - **Forward+ renderer:** SoC featuring GPU with full Vulkan 1.2 support, or | +| | Metal 3 support (iOS/iPadOS) | | | | | | - *Example: Qualcomm Adreno 630, Mali-G72 MP18, Apple A14 (iPhone 12)* | | | | -| | - **Mobile rendering method:** SoC featuring GPU with full Vulkan 1.2 support | +| | - **Mobile renderer:** SoC featuring GPU with full Vulkan 1.2 support, or | +| | Metal 3 support (iOS/iPadOS) | | | | | | - *Example: Qualcomm Adreno 630, Mali-G72 MP18, Apple A14 (iPhone 12)* | | | | -| | - **Compatibility rendering method:** SoC featuring GPU with full OpenGL ES 3.2 support | +| | - **Compatibility renderer:** SoC featuring GPU with full OpenGL ES 3.2 support | | | | | | - *Example: Qualcomm Adreno 630, Mali-G72 MP18, Apple A14 (iPhone 12)* | +----------------------+-----------------------------------------------------------------------------------------+ @@ -358,7 +371,8 @@ Mobile device (smartphone/tablet) - Recommended +----------------------+-----------------------------------------------------------------------------------------+ | **Storage** | 150 MB (used for the executable, project files and cache) | +----------------------+-----------------------------------------------------------------------------------------+ -| **Operating system** | - **For native exports:** Android 9.0 or iOS 14.1 | +| **Operating system** | - **For native exports:** Android 9.0, iOS 14.1 (Forward+/Mobile, Vulkan), iOS 16.0 | +| | (Forward+/Mobile, Metal) | | | - **For web exports:** Latest version of Firefox, Chrome, Edge, Safari, Opera, | | | Samsung Internet | +----------------------+-----------------------------------------------------------------------------------------+