diff --git a/contributing/development/compiling/compiling_for_android.rst b/contributing/development/compiling/compiling_for_android.rst
index c7f50ade78a..f97965d5cc4 100644
--- a/contributing/development/compiling/compiling_for_android.rst
+++ b/contributing/development/compiling/compiling_for_android.rst
@@ -26,8 +26,8 @@ Requirements
For compiling under Windows, Linux or macOS, the following is required:
-- `Python 3.6+ `_.
-- `SCons 3.1.2+ `_ build system.
+- `Python 3.8+ `_.
+- `SCons 4.0+ `_ build system.
- `Android SDK `_
(command-line tools are sufficient).
@@ -228,7 +228,7 @@ root directory with the following arguments:
- You can add the ``debug_symbols=yes`` parameter to include the debug symbols in the generated build.
-- You can skip certain architectures depending on your target device to speed up compilation.
+- You can skip certain architectures depending on your target device to speed up compilation.
Remember to add ``generate_apk=yes`` to the *last* architecture you're building, so that binaries are generated after the build.
diff --git a/contributing/development/compiling/compiling_for_ios.rst b/contributing/development/compiling/compiling_for_ios.rst
index c5d370daff6..7d5fcbe5929 100644
--- a/contributing/development/compiling/compiling_for_ios.rst
+++ b/contributing/development/compiling/compiling_for_ios.rst
@@ -13,8 +13,8 @@ Compiling for iOS
Requirements
------------
-- `Python 3.6+ `_.
-- `SCons 3.1.2+ `_ build system.
+- `Python 3.8+ `_.
+- `SCons 4.0+ `_ build system.
- `Xcode `_.
- Launch Xcode once and install iOS support. If you have already launched
Xcode and need to install iOS support, go to *Xcode -> Settings... -> Platforms*.
diff --git a/contributing/development/compiling/compiling_for_linuxbsd.rst b/contributing/development/compiling/compiling_for_linuxbsd.rst
index f3fcbc3f368..425702fa04a 100644
--- a/contributing/development/compiling/compiling_for_linuxbsd.rst
+++ b/contributing/development/compiling/compiling_for_linuxbsd.rst
@@ -17,8 +17,8 @@ For compiling under Linux or other Unix variants, the following is
required:
- GCC 9+ or Clang 6+.
-- `Python 3.6+ `_.
-- `SCons 3.1.2+ `_ build system.
+- `Python 3.8+ `_.
+- `SCons 4.0+ `_ build system.
- pkg-config (used to detect the development libraries listed below).
- Development libraries:
diff --git a/contributing/development/compiling/compiling_for_macos.rst b/contributing/development/compiling/compiling_for_macos.rst
index ae6b2f5d6e8..b8cf889e3fc 100644
--- a/contributing/development/compiling/compiling_for_macos.rst
+++ b/contributing/development/compiling/compiling_for_macos.rst
@@ -15,8 +15,8 @@ Requirements
For compiling under macOS, the following is required:
-- `Python 3.6+ `_.
-- `SCons 3.1.2+ `_ build system.
+- `Python 3.8+ `_.
+- `SCons 4.0+ `_ build system.
- `Xcode `_
(or the more lightweight Command Line Tools for Xcode).
- `Vulkan SDK `_
diff --git a/contributing/development/compiling/compiling_for_web.rst b/contributing/development/compiling/compiling_for_web.rst
index e382fa3a2c2..2db64081bbd 100644
--- a/contributing/development/compiling/compiling_for_web.rst
+++ b/contributing/development/compiling/compiling_for_web.rst
@@ -16,8 +16,8 @@ Requirements
To compile export templates for the Web, the following is required:
- `Emscripten 3.1.62+ `__.
-- `Python 3.6+ `__.
-- `SCons 3.1.2+ `__ build system.
+- `Python 3.8+ `__.
+- `SCons 4.0+ `__ build system.
.. seealso:: To get the Godot source code for compiling, see
:ref:`doc_getting_source`.
diff --git a/contributing/development/compiling/compiling_for_windows.rst b/contributing/development/compiling/compiling_for_windows.rst
index d212027a75e..93f355fa5d6 100644
--- a/contributing/development/compiling/compiling_for_windows.rst
+++ b/contributing/development/compiling/compiling_for_windows.rst
@@ -30,10 +30,10 @@ For compiling under Windows, the following is required:
Supports ``x86_64`` and ``x86_32`` only.
- `MinGW-LLVM `_ with clang can be used as
an alternative to Visual Studio and MinGW-w64.
- Supports ``x86_64``, ``x86_32``, and ``arm64``.
-- `Python 3.6+ `_.
+ Supports ``x86_64``, ``x86_32``, and ``arm64``.
+- `Python 3.8+ `_.
**Make sure to enable the option to add Python to the** ``PATH`` **in the installer.**
-- `SCons 3.1.2+ `_ build system. Using the
+- `SCons 4.0+ `_ build system. Using the
latest release is recommended, especially for proper support of recent Visual
Studio releases.