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Issue description:
For the C# example code under get_id_path() and get_point_connections(), the variable used to store the return value should use type long[] instead as C# int does not fit 64 bits and the code will not compile.
Your Godot version:
4.3
Issue description:
For the C# example code under
get_id_path()
andget_point_connections()
, the variable used to store the return value should use typelong[]
instead as C#int
does not fit 64 bits and the code will not compile.URL to the documentation page:
https://docs.godotengine.org/en/stable/classes/class_astar2d.html#class-astar2d-method-get-id-path
https://docs.godotengine.org/en/stable/classes/class_astar2d.html#class-astar2d-method-get-point-connections
https://docs.godotengine.org/en/stable/classes/class_astar3d.html#class-astar3d-method-get-id-path
https://docs.godotengine.org/en/stable/classes/class_astar3d.html#class-astar3d-method-get-point-connections
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